MelonShaderCycler-1.2.6
Curse Maven Snippet
What's new
Changelog (Update):
Added support for custom keybind registration independent of Minecraft's default misc category. Keybind registration is now handled via RegisterKeyMappingsEvent (onKeyRegister), ensuring compatibility with Forge's modern input system. Shader cycling no longer depends on fixed keybinds—users can now customize it freely in the controls menu under "Melons Shader Cycler".
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