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Mekanism Advanced Generators

An add-on for Mekanism that adds new types of solar panels and other cool features
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Mekanism Advanced Generators 2.3.0

File namemekanismadvancedgenerators-neoforge-1.21.1-2.3.0.jar
Uploader
PockyPocky
Uploaded
Oct 12, 2026
Downloads
230
Size
447.8 KB
Mod Loaders
NeoForge
File ID
9151531
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:mekanism-advancedgenerators-844063:9151531"

Learn more about Curse Maven

What's new

Added

  • Jade shows how much a solar panel or big solar generator is producing right now and whether it sees the sun.
  • Energy cubes show the spinning energy core inside them when placed, like Mekanism's own cubes.
  • The capacity and output rate of every energy cube and the capacity of every universal cable can be changed in the config (solarpanels-storage.toml). The defaults are the same as before.
  • The sun indicator in the panel screen has a tooltip.
  • Complete Russian translation.
  • Upgrading an energy cube to the next tier keeps its energy, side configuration and owner, as with Mekanism's cubes.

Changed

  • The config screen shows a readable name and description for every option instead of the same "Energy Generation" title nine times.
  • All items are in the shared "Pocky Mods" creative tab (and still in the vanilla tabs).
  • New textures: the solar panels, big solar generators and solar elements have real photovoltaic cells with bus bars and a glossy highlight, the energy cubes a light steel body of their own, and the universal cables metal in the colour of their tier.
  • New logo.
  • Requires Mekanism 10.7.11 or newer (tested with every release up to 10.7.19). Older Mekanism versions have a different internal API and were accepted although the mod cannot work with them; now the game asks to update Mekanism instead.
  • The mod was rebuilt from the ground up for easier updates. Worlds, configs and recipes from 2.2 keep working.

Fixed

  • The hitbox of every solar panel now matches its model. Before, all tiers used the Advanced panel's box, so from the Ultimate Hybrid panel on the outline and collision did not fit the taller panels, legs and rods.
  • The descriptions of the energy cubes and universal cables showed capacities 1000 times too high (for example "2,048 GJ" for the Cosmic Energy Cube, which holds 2.05 GJ). The cubes and cables themselves are unchanged.
  • Big solar generators and universal cables are no longer picked up by Mekanism's Cardboard Box and other block-moving tools (common c:relocation_not_supported tag), the same as Mekanism's own multiblock generators and cables.

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