Medieval_Warfare V3 [BETA].jar
Curse Maven Snippet
What's new
Firstly, I'm sorry for the delay in updating the mod to fix bugs, my computer ended up needing formatting, which caused me to lose several files, so I will be rewriting the mod little by little and slowly adding the resources that already existed in the past. much more improved formFirstly, I'm sorry for the delay in updating the mod to fix bugs, my computer ended up needing formatting, which caused me to lose several files, so I will be rewriting the mod little by little and slowly adding the resources that already existed in the past. much more improved form
This version only comes with some mobs and structures, player resources have not yet been added
Removed (for now):
Aztecs
Indians
Greeks
bandits
player's army
catapults
Maintained (mobs and structures):
Romans (warrior, knight, archer and ballista)
Egyptians (warrior, knight, archer and ballista)
vikings (warrior, viking leader, archer and ballista)
Items:
-Most of the items still exist, but they do not have a craft
-The gate is only available in creative mode for testing
mobs:
They no longer attack each other
warriors can now make a jump to reach the entity they want to fight
fixed many bugs with mob AI
This mod has no additional files

