Medieval Warfare V2
Curse Maven Snippet
What's new
Added:
Coins (drop from monsters and are used to buy units, can buy boosts in the future)
Unit purchase menu
Team selection menu
Gate (can be bought with 20 silver coins, very resistant and allows the passage of units, shift + left to take it back)
Structure adjustments:
Changes to viking fort, roman fort, roman tower and desert fort
all structures have loot
Updated:
Bandits will spawn naturally
Rarely will we find Vikings, Egyptians and Romans patrolling in their biomes
All entities have been empowered
Fixed:
Ballistas were not positioned in the center of the block
Player lost team effect upon death
Mounted entities had difficulty hitting
Gates disappearing on right click
Removed:
All crafts
This mod has no additional files

