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This mod adds some medieval themed structures which can improve your world or modpack

Description

 

You can find 36 new structures in your world. Many of them is medieval themed such as enforted village and more, but some are clearly minecraft themed like tri-dungeon, all of these structures can improve your world and add some middle ages vibes. (if you have any questions, or you want some more structures to be added feel free to ask) (also if you find any bugs please report them)

Reminder: all screanshots are taken in vastly moded version of minecraft-this mod doesn't add any biomes and entities

Overworld

1.Enforted village: 3 houses, church, stable, "castle" and defensive walls

2.Abandoned field: 3 types: beetroot, carrot, potato (way to find crops without finding village)

3.Broken wall: remains of old fort

4.Fallen tower: tower sunken in swamp

5.Ruins: some scattered blocks or little builds

6.Abandoned tower: nearly ruined tower with some loot

7.Swamp castle: outpost in swamp, with sewers and tower

8.Ancient sanctuary: religious building with treasure

9.Viking tomb: ship buried in ground with loot from ancestral villages

10.Forgetten house: house what is falling apart (loot included)

11.Tavern: classic place for meetings

12:Lonely house: house standing alone in the forest

13:Vault: little hidden structure with some common loot

14:Tower base: base of the tower which was never completed

15.Rotten house: wet, dirty, dusty house with mold

16.Ancient circle: circle of withes (burn them!)

17.Lost stronghold sewer: what appears to be, strongholds were much larger, and still today you can find some lost parts

18.Buried mines: ways to them fall apart, you can find them while mining

19.Quarry: surface mining, pillager outpost

20.watchtower: tower generating in taiga

21.Forest hideout: little hideut in forest with some loot

22.Merchant cart: this merchant will probadly never see his stash ever again...

23.Rotunda: small christian temple

24.Mosque: muslim temple in deserts (let's go on crusade in holy land!)

25.Graveyard: cementery with gothic like church

26.River wreckage: like ruins but generates on rivers

27.Fisherman's shack: small cottage on beach

28.Tri-dungeon: like normal simple dungeons but it is larger (3 spawners) and made from stone bricks

29.Winter castle: large structure in snowy plains or snowy slopes (it is full of strays and secret rooms)

30.Graves: Who died here?

31.Hermit's cave: people who live far away from civilisation and dedicated their live to God live there

32.Hillfort: an early medieval settlement

33.Watchtower outpost: defensive outpost

34.Dungeon: 3 types, visible enterance on surface

Nether

1.Nether apothecary: small building with potions and everything what you need to make them

2.Nether ruins: some features what can make exploring nether a little easier

3.Abandoned bastion remnant: nobody was here a long time, but they left in a hurry

4.Hall of withering: maybe it is a good thing that it was forgetten long ago...