File Details
mechapillagerboss-1.0.0-forge-1.20.1 Official Release.jar
- R
- Oct 31, 2024
- 2.34 MB
- 356
- 1.20.1
- Forge
File Name
mechapillagerboss-1.0.0-forge-1.20.1 Official Release.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
1.0.0 Official Release!
This update adds pretty much everything that i wanted to do from the beginning, most updates from here and now will be much smaller in size (unless i try to incorporate 1 more mechanic)
BALANCE CHANGES
Mecha Vindicator :
- Decreased HP from 90 --> 75
- Decreased Movement Speed by 11%
- Decreased Base KB resistance from 2.5 --> 1
- If The Difficulty is on Hard Mode They will get a permament regeneration II effect.
- Mecha vindicators will occasionally throw energy swords doing BIG damage (Hard mode exclusive).
- Changed the ai to always defend the mecha pillager boss.
Mecha Pillager Boss :
- The boss now will only perform custom attacks if hes targeting something
- Decreased HP by roughly 200.
- Jump Attack now shoots out shrapnell everywhere and shoots many more rockets.
- Removed homing missles from the boss's main kit (they only appear if you are trying to cheese him by being 12+ blocks up).
- Replaced homing missle attack with "sword fragmentation".
- NEW ATTACK : "Sword Fragmentation" - The boss turn his sword into a bunch of shrapnell that does massive damage (30+) the attack is easy to avoid / block.
- "Pillager Spawn" now summons 1 mecha vindicator and 1 mecha pillager (2 and 2 on hard mode).
- Replaced the attack pattern of the "outburst" attack with a less ridiculous pattern. (boss no longer jumps and instead just spins and shoots rockets everywhere, much more effective!)
- Added a bunch of sound effects to some actions.
NEW MOB! Mecha Pillager!
- They mainly spawn in a new structure aswell as from the boss (and raids if the difficulty is on hard, max 2), they shoot a bunch of fireballs at you doing fire damage (similiar to blazes). They will also come close to their "prey" since their melee attack does a lot of dmg.
- If the difficulty is on hard they will shoot fireballs 33.3% more often.
MISC. CHANGES
- Added the new structure "Aged Depot" found rarely in the plains biome, in there you will find some... suprises! ( Im thinking about making 1 more very big structure thats super rare)
- Changed the item txt of the pillager boss armor
- slightly tweaked the rng of boss spawning (from -25 to 25 to -40 40)
- Added a secret mob. (a remnant of a scraped idea)