Mecha Pillager Boss

Adds the Mecha Pillager Boss into the game.

File Details

mechapillagerboss-1.0.3-forge-1.20.1 BETA.jar

  • R
  • Oct 23, 2024
  • 1.73 MB
  • 268
  • 1.20.1
  • Forge

File Name

mechapillagerboss-1.0.3-forge-1.20.1 BETA.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:mecha-pillager-boss-1116274:5838462")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Welcome to 1.0.3 BETA! I didnt have much time to develop this week, this update is rather small but interesting!

  • Added a new mob! Mecha vindicator! They hit hard and they only spawn from the boss if the difficulty is on hard, or they spawn in raids (1 on normal, 3 on hard), upon dying, they have a 5% chance of dropping an energy sword!

  • The energy sword is rather weird, it does massive damage at the cost of having reduced range and being unenchantable. You can also throw the sword and it will come back to you like a boomerang! You can also upgrade it to the "enhanced energy sword" which increases damage and changes the throw ability.

  • bug fix where the "splash damage" entities were flagged as raiders meaning that they would kill the entire raid upon spawning (oops)

Special thanks to "もえ屋" on youtube for the tutorial to improve the energy sword from my previous mod!