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Mebahel's Zombie Horde

Turn ordinary nights into survival events with coordinated zombie hordes, shared aggression, destructive AI, biome-aware compositions, progressive difficulty, and extensive configuration.
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mebahel-zombie-horde-1.0.13-1.20.1

File namemebahel-zombie-horde-1.0.13-1.20.1.jar
Uploader
MebahelMebahel
Uploaded
Sep 21, 2025
Downloads
68.9K
Size
57.7 KB
Mod Loaders
ForgeFabricQuiltNeoForge
File ID
7019011
Type
R
Release
Supported game versions
  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:mebahels-zombie-horde-1090603:7019011")

Fabric

modImplementation "curse.maven:mebahels-zombie-horde-1090603:7019011"

Quilt

modImplementation "curse.maven:mebahels-zombie-horde-1090603:7019011"

NeoForge

implementation fg.deobf("curse.maven:mebahels-zombie-horde-1090603:7019011")

Learn more about Curse Maven

What's new

v1.0.13 - 1.20.1

New :
- Added field in the "mebahel-zombie-hordemob_type_config.json" to each mob to control further the probability of them having a weapon when spawning : spawnWithWeaponProbability (between 0.0 and 1.0)
- The hordeSpawnDelay param now takes an array : [1, "minute"], minute can be "day" (you don't need to change it, it will be done automatically by updating)
- Added a new in game command that spawn a horde : /mebahelzombiehorde spawnhorde
- Added a new in game command to reload the configs : /mebahelzombiehorde reloadconfig
- Added a new in game command to know when the next horde spawn will occur : /mebahelzombiehorde nextspawn

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