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Mcheli Overdrive

Loader mod for Mcheli Overdrive the overhaul to the vehicle mod Mchelicopter
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mchelio-476d0ef.jar

File namemcheli-476d0ef.jar
Uploaded
Oct 1, 2026
Downloads
239
Size
254.5 MB
Mod Loaders
Forge
File ID
9023707
Type
R
Release
Supported game versions
  • 1.7.10

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:mcheli-overdrive-1088552:9023707")

Learn more about Curse Maven

What's new

2026-09-30 20:12 — Block all player entry while door lock is locked

- Reject locked vehicle boarding for every player, including owners and operators,
  through direct vehicle, passenger-seat, and New UAV station handoff paths.
- Reject seat-change requests before a rider is detached, while retaining normal
  dismount handling and unlocked entry. Offline `compileJava` passed; in-game
  validation remains.

2026-09-30 20:37 — Correct client mount state after locked entry rejection

- Let the server mount direct and passenger-seat entrants before client pilot or
  seat entry effects run. A locked rejection now sends a sequenced correction
  that detaches a local prediction for that vehicle and restores the server
  player position without disturbing existing riders.
- Corrected the vehicle access documentation. Offline `compileJava` and diff
  whitespace checks passed; repeated-click and multiplayer behavior still need
  in-game validation.

2026-09-30 20:56 — Keep empty vehicle doors unlocked

- Moved the door lock out of gunner status bit 12, which was set during vehicle
  initialization and made newly placed vehicles appear locked. Gunner status stays
  on bit 12; the lock now uses its own synchronized status bit.
- Explicitly unlock dispenser placements and clear a saved lock on the server when
  no pilot or passenger remains. The entry check also clears an empty vehicle's
  stale lock before rejecting a click. Occupied vehicles retain their lock.
- Updated vehicle access documentation. Offline `compileJava` passed; in-game
  validation remains.

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