File Details
mcheliloader-MCHO+v1.8.jar
- R
- Aug 2, 2025
- 911.77 MB
- 133
- 1.7.10
- Forge
File Name
mcheliloader-MCHO+v1.8.jar
Supported Versions
- 1.7.10
Curse Maven Snippet
-Added a lot of vehicles
-Fixed recipes to be independent while also integrating XenoFactions/Xradar and NTM(hbm)/RTM.
-Fixed all exposive weaponry to use fatal distance (m) as opposed to shrapnel radius.
-Added AI gunners
-Added debug drone (experimental)
-Added a lot of variants of various vehicles
-Fixed Tu-95 models
-Realistified artillery dropoff ranges
-Fixed a lot of missiles
-Fixed planes loadouts to not exceed max payload cap
-Fixed helicopter loadouts based on model's loadout specs/payload cap
-Added agent orange
-Stopped AAM lock if in free look mode (you WILL dogfight!)
-gave SR-71 a recipe
-Fixed DamageFactor stat for all aircraft
-Fixed Abrams variant names/loadouts
-Fixed LAV scale/size
-Categorized tanks and added category descriptions
-Removed Crew voices from abrams main gun
-Fixed Chemyield not working
-Added flashbang grenade
-Tweaked some helicopter speeds
-Add DSHK emplacement
-Added bicycle (no recipe bc tank logic)
-Tweaked run over damage logic
-Added Ariete and Leclerc
-Tweaked all ships
-Added a placement delay to vehicles
-Fixed a lot of aircraft's NVGs
-Added Flame Tanks
-Fixed a lot of naming conventions
-Changed smoke shell logic
-Downscaled some egregious texture sizes
-tweaked all nukes to use crater radius
-tweaked some default recipes and added more config options (try backing up and deleting your config if they don't show up)
-Added a search bar to the drafting table
-fixed T-90 forward/reverse gear
-nerfed proximity fuse on some weapons
-removed the following:
mcheli:pakfa (prototype)
mcheli:b36 (prototype)
mcheli:vulcan_xh558 (prototype)
mcheli:pa48 (prototype)
mcheli:z9g (just a dauphin) - will add later
-tried to fix chunk loaders (again)

