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MCHeli Minecraft Helicopter Mod

A mod designed to implement planes, helicopters and turrets into Minecraft

File Details

MCHeli 0.10.8

  • R
  • Nov 3, 2015
  • 64.04 MB
  • 86.4K
  • 1.7.10

File Name

MC1.7.10_mcheli_0.10.8.zip

Supported Versions

  • 1.7.10

I've missed a few updates here, my bad.

Here's a collection of everything that changed since 0.9.3

 

New Aircraft: (Boats/Cars exist now!)
- E767
- Project 1204 Shmel Patrol Boat

- C-5
- Su-47 
- F-15E 
- Bell 207 
- Mk.5 "Special Mission boat"
- Rubber Dinghy
- Stinger 390X

- UH1C
- Robinson R44 (Standard and float)
- AH-1Z Viper
- T-4 "Moderate Exercise Machine"
- S-75 Surface-to-air missile launcher
- MIM-23 Hawk StA missile
- VADS

General Updates:
- Updates to model of FL282, 46cm cannon, MD90
- WWII HUD bug fixed
- Tweaks to model rendering in the drafting table
Particles now change colour depending on the material they're above (so now a helicopter over sand will blow sand etc)
Stinger now has a longer range (Did it need it? Always been effective for me.)
Right-clicking with an empty fuel can will now auto-refill fuel using coal in your inventory.

- Containers can be loaded and dropped from aircraft (see CH-47 for an example)
- Mobs can be parachute ejected from the MV-22 Osprey
- You can rapell (drop down via a rope) from the SH-3, MH-60G, CH-47, MH-6 and SH-60
- Vehicle endurance is a little weaker, and they will no longer auto-repair. Instead, you must use the new Wrench item to repair.
- Models and config files can now be refreshed in-game, making adjustments much easier. I can't currently find the command to do this, I'll report back when I do.

- Added a drafting table (like an in-game NEI)

- You can now manually control landing gear

- Weapons can now specify how to interact with the ground, letting you do things such as farming planes which can plant and fertilize seeds

- Fixed mouse inversion not working correctly while plane is upside down
- Fixed crash when shift-clicking fuel and parachute stuff
- Ejection seats added
- Vehicle types (Heli/Plane/Turret) divided into individual creative categories
- Planes can now do barrel rolls. (The big one!)
- There is now an in-game configuration system for keys and certain options which can be live-changed.
- When your plane is destroyed, you will fall from the sky on fire instead of instantly exploding. You explode on impact with the floor, which does cause terrain damage (so watch out for that!)
- Some planes can now emit smoke (red arrow syle)


Some non-heli related server admin features are added (Suggesting EMB4 is playing with servers more now? Cool!)
- New player list (?)
- Specific ops player list (Described as "authoritative", so assumed ops)
- Ops can request screenshots from the player to see their screen (anti-xray system) with /mcheli sendss <username>
- Ops can also request a modlist in a similar way with /mcheli modlist <username>