mcaichat-1.0.1.jar
Curse Maven Snippet
What's new
New Features
/base claim — claim structures as your own
- Claim eligible structures (civ/nomad-owned) as a player location;
/base newnow has a minimum-distance guard restricting it near those same structures. - On claim, a "Formerly known as X" line is generated once — server-side, at claim time — from the structure's real name and appended to your description, with any old-name mentions in carried-over lore renamed to the new location's name.
Server-authoritative structure lore
- Structure backstories are now generated once and synced to all players (not per-client/per-Gemini-key), including players who discover the structure later.
Player identity & social features
- NPCs learn and narrate your chosen display name/description in conversation.
- NPCs register into their home's social circle as soon as they're synced (not just on nameplate render).
- NPCs born in a player-created location automatically know its real name without being told.
Pillager Outpost changes
- New config
maxPillagersPerOutpost(default 12) caps lifetime spawns per outpost so it can be fully cleared and claimed. - Compatibility with modded outpost variants (e.g. Towns and Towers' biome variants) via the
#pillager_outpoststructure tag.
UI fix
- Hostile NPCs' red "danger" nameplate now takes priority over the blue "knows a secret" indicator.
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