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MBE - Absolumentium [RENEWED]

This mod adds Absolumentium, a powerful endgame ore made to beat the Warden or even stronger modded bosses. It’s balanced and requires Netherite gear first before you can upgrade to Absolumentium equipment!

File Details

mbe_absolumentium-2.0.6-neoforge-1.21.1.jar

  • R
  • Jul 16, 2025
  • 248.45 KB
  • 30
  • 1.21.1
  • NeoForge

File Name

mbe_absolumentium-2.0.6-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:mbe-absolumentium-renewed-1303691:6775619"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • The enchantments added by the mod now work on any compatible armor pieces or tools, including items from other mods. For example, you can now apply Dash and Double Jump to boots added by another mod.

  • The way extra hearts are granted by the Absolumentium armor has been reworked.
    Previously, each piece gave +2.5 extra hearts.
    Now:

    • Helmet: +2 hearts

    • Chestplate: +4 hearts

    • Leggings: +3 hearts

    • Boots: +1 heart

  • Storm Caller now only works when held in the main hand.

  • Storm Caller can now be activated by right-clicking anywhere, instead of having to right-click on a block.

  • Double Jump now activates when there's no block at Y = -0.1 below the player, instead of Y = -0.5.
    This makes it more consistent when you're very close to the ground but not touching it.

  • Double Jump, Dash, and Storm Caller now slightly affect your hunger when used — similar to how sprint-jumping does.
    It’s a small effect, but it adds up over time.