Material Foundation 2.0.1
What's new
Fixed bad gamma correction caused by greyscale textures, swapped grayscale textures for RGB as a result.
Grey oonly shaded textures should now appear as intended.
See GitHub commit: https://github.com/ICannt/Material-Foundation/commit/2e06fac1438d33d125e69d3f97153cc447ab2257 for more details.
HIGHLY RECOMMENDED TO UPDATE
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