MasterfulMachinery-1.21.1-0.13.0.jar
Curse Maven Snippet
What's new
[1.21.1-0.13.0] - 2026-10-12
Added
- Animated GeckoLib models for machines (needs GeckoLib). Add a
geoModelobject to a controller or structure withmodel,textureand optionallyanimations, plusidleandworkinganimation names.offset,scale,rotateandglowplace and light it. A structure'sgeoModelwins over the controller's;"geoModel": "none"turns it off for that structure. From KubeJS,.geoModel({...})on controllers and structures. componentson item ingredients match items by their data components, like enchantments or a custom name, and give outputs those components.- Output priority for fluid, energy, chemical and heat ports. The Priority Setter now works on them like it does on item ports: higher-priority ports fill first.
- The missing blocks tooltip lists every port tier that fits a spot, not just one.
Fixed
- Machines no longer lose outputs when a port's chunk unloads and loads again.
- Item ports keep enchanted items when saving, and no longer stack items with different components together.
- Structure previews no longer crash on blocks whose models need a world.
- Source, heat and EMC port screens show their bar in the right color (purple, orange and gold) instead of the red energy bar. The source JEI icon is purple too.
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