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Masterful Machinery Upgraded

Masterful Machinery but for neoforge
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MasterfulMachinery-1.21.1-0.6.0.jar

File nameMasterfulMachinery-1.21.1-0.6.0.jar
Uploader
AnomzAnomz
Uploaded
Sep 10, 2026
Downloads
20
Size
924.9 KB
Mod Loaders
NeoForge
File ID
8848719
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:masterful-machinery-upgraded-1643402:8848719"

Learn more about Curse Maven

What's new

[1.21.1-0.6.0] - 2026-09-10

Added

  • A port can register just one side. only takes input, output or both (the default), so a hatch that only ever takes things in no longer registers an output block nobody uses. Available from KubeJS as .only('input').
  • Ports can name each side themselves. inputName and outputName replace the whole name for that side, suffix included, so "Basic Chemical Port Input" can be written as "Basic Chemical Input Port". name on its own still appends " Input" / " Output" as before.
  • Names can be coloured. Any name field now takes a full text component, so ports and controllers can use colour and formatting: { "text": "Fry Basket", "color": "#FFC72C", "bold": true }.
  • Gradients and rainbows. { "text": "...", "gradient": ["#FF0000", "#00FFFF"] } spreads colours across the letters, and { "text": "...", "rainbow": true } cycles by itself. speed is colour cycles per second and spread is the hue shift per character, so spread: 0 makes the whole name one colour that cycles together while a larger value sends the colour travelling along it.
  • The structure preview rotates with left click and zooms with the scroll wheel. The old middle-drag rotate, right-drag zoom and shift-drag pan still work.

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