MasterfulMachinery-1.21.1-0.4.0.jar
Curse Maven Snippet
What's new
[1.21.1-0.4.0] - 2026-09-02
Added
- Mekanism heat ports.
mm:mekanism/heatstores heat and lets recipes spend it, the same way the energy port handles FE. Thermodynamic Conductors, Resistive Heaters and Fuelwood Heaters feed an input port; an output port pushes its heat back out into anything Mekanism will take it. Recipes use"amount", and ranges androllGroupwork on it like everywhere else. - Port config takes
capacityfor how much heat it holds, plus optionalheatCapacityfor how much the temperature moves per unit stored, andinverseConductionfor how fast heat crosses the boundary. Both have sensible defaults. - Available from KubeJS as
.capacity(...),.heatCapacity(...)and.inverseConduction(...).
Fixed
- Recipes no longer drain a port every tick. An energy or heat input written as a plain
mm:input/consumewas consumed once per tick instead of once per craft, so a recipe asking for 2000 could quietly take many times that. Inputs markedper_tick: truewere always handled correctly and are unchanged. - Jammed machines stop consuming. A machine sitting at 100% because its output is full no longer eats energy or heat while it waits for room, and no longer produces per-tick outputs.
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