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Mars's Fallout Expansion

This project adds mobs, blocks, items, and game mechanics seen in and inspired by the Fallout Universe.
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marsfalloutexpansion-0.7.jar

File namemarsfalloutexpansion_0.7.jar
Uploader
Mars_CrowleyMars_Crowley
Uploaded
Jul 3, 2026
Downloads
25
Size
3.2 MB
Mod Loaders
Forge
File ID
8360977
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:marss-fallout-expansion-1455408:8360977")

Learn more about Curse Maven

What's new

0.7: Raid and Reload

 

NOTICE: 
TACZ is now integrated into Mars's Fallout Expansion, and is therefore a requirement from 0.7 onward

 

ADDITIONS:

  • added the following guns:
    • Pipe Pistol
    • Pipe Bolt-Action Pistol
    • N99 10mm Pistol
    • Pipe Rifle
    • Pipe Bolt-Action Rifle
    • Pipe Revolver
  • added the following melee weapons:
    • Machete
    • Combat Knife
    • Pool Cue
    • Hockey Stick
  • added the following Armors / clothes:
    • Hockey Helmet (Generic, Blight Knights, B-Ruins)
  • added Raiders (Generic, Blight Knights, B-Ruins, and Deadeyes)
  • added the following blocks:
    • Sandbag Wall
    • Tire Wall
    • Raider Graffiti
    • Slocum's Joe Sign
  • added the following structures:
  • Slocum's Joe
  • Raider Camp
  • Destroyed City
  • Hockey Rink Raider Outpost

CHANGES:

  • changed structure behaviors so structures are less likely to spawn on too uneven ground
  • updated the designs of the Destroyed Building structures
  • Game mechanics (hunger, thirst, radiation, lockpicking) can now be toggled on world creation
  • gave medkit boxes, safes, and toolboxes their own loot tables and updated some structures to reflect that

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