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Mars's Fallout Expansion

This project adds mobs, blocks, items, and game mechanics seen in and inspired by the Fallout Universe.
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marsfalloutexpansion-0.6.jar

File namemarsfalloutexpansion-0.6.jar
Uploader
Mars_CrowleyMars_Crowley
Uploaded
Jun 4, 2026
Downloads
123
Size
2.2 MB
Mod Loaders
Forge
File ID
8193775
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:marss-fallout-expansion-1455408:8193775")

Learn more about Curse Maven

What's new

0.6: Nuke, Build, Destroy

ADDITIONS:

- added Locks, Bobby Pins, and Lockpicking!
- added Protectrons (Spawns around Protectron Charging Stations)
- added Uranium Ore and its respective items/blocks
- added the following blocks:
    ~ shack set (wall, door, floors, roofs)
    ~ Dirty Tile and Cracked Tile
    ~ Rusted Iron Block
    ~ Broken Window
    ~ Caution Stripes
    ~ Cinder Blocks
    ~ Wood Pallets
    ~ Medkit Box
    ~ Toolbox
    ~ Locker
    ~ Safe
    ~ Destroyed Terminal
    ~ Protectron Charging Station
- added the following structures:
    ~ scrap shacks (3 variants
    ~ RobCo Robot Shop

CHANGES:

- all weapons now have compatibility with the Better Combat mod
- all doors / containers that naturally spawned have a chance to be locked
- When broken, Glass Panes now become Broken Windows, which damage whatever entity walks through it
- Regular Eyebots now attack most hostile mobs

FIXES:

- improved Feral Ghoul / Glowing One spawn rates
- fixed Spawn Egg Textures being oddly dark colors
- fixed Tatos, Corn, and Mutfruit being guaranteed in village loot tables

This mod has no additional files