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Mars's Fallout Expansion

This project adds mobs, blocks, items, and game mechanics seen in and inspired by the Fallout Universe.

File Details

marsfalloutexpansion-0.4.jar

  • R
  • Mar 19, 2026
  • 1.27 MB
  • 20
  • 1.20.1
  • Forge

File Name

marsfalloutexpansion-0.4.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:marss-fallout-expansion-1455408:7778629")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

0.4: Livin' Off the (Irradiated) Land
ADDITIONS:
- added the radiation system
- added the thirst system
- added the Rainwater Collector and Water Purifier
- added Stimpaks, Rad-X, and Radaway
- added some pre-war foods
- added new crops (Tatos, Mutfruit, and Corn) and recipes for them
- added the Lead Lined armor enchantment
- added new structures (Nuclear Waste Disposal Site, Irradiated dirt/sand patch, small landfill, and destroyed buildings)
- added 3 new weapons: Sickle, Pitchfork, and Barbed Baseball Bat
- added the barbed wire fence

CHANGES:
- Gave the Scrap Pile block a new look and updated the pool of items it can give
- updated the design of the Wasteland Rubble block
- Added rads to certain food items

- Collecting water in any kind of glass bottle now gives Dirty Water. It must be put through a Water Purifier before it can be used for potions or drank without giving you rads

FIXES:
- fixed the Soda Machine GUI
- fixed loot table errors
- Fixed multiple items not being accessible through Creative Mode
- Fixed the look of certain blocks in the Creative Mode menus