Mariculture

Fishies! Coral! Kelp! Magic! Machines!

File Details

Mariculture 1.7.10 - 1.2.4.1

  • R
  • Mar 13, 2015
  • 4.33 MB
  • 6.1K
  • 1.7.10

File Name

Mariculture-Deluxe-1.7.10-1.2.4.1.jar

Supported Versions

  • 1.7.10

Mariculture 1.2.4.1
• Add an additional number to versioning... Now: MAJOR THEME UPDATE SUBUPDATE (Optional bugfix letter)
• Add various coloured pearl coloured buckethats
    • Surround a buckethat with 8 pearls for different effects when catching fish
    • Craft the hat with itself to gain the default again
    • All of the hats have a boost to caught alive modifier, but the default has a higher boost
        • Default + 10 more boost to caught alive
        • White        Fish think it's freshwater
        • Green       Fish think it's a jungle (freshwater, 24c)
        • Yellow      Fish think it's brackishwater
        • Orange    Always catch fish, never loot
        • Red           Fish think it's the nether
        • Gold         Try to catch loot, otherwise vanilla
        • Brown      Fish think you are at y10
        • Blue          Only catch male fish
        • Black        All fish are caught dead
        • Pink          Only catch female fish
        • Silver        Fish think it's saltwater
        • Purple      Every live fish, and loot item is enchanted

• Add a new item to the Magic Module: Hydrophobic Initiator
    • Craft 4 lilypads around any pearl
    • When kept in your inventory, you can place blocks on top of fluids

• Air Pump changes
    • Remove surrounding air requirement (lag reduction)
    • Increase internal buffer to 2000 RF
    • This means manually spinning will supply 5 minutes worth of air
    • Increase internal gas buffer to 16000mB
    • Right clicking air pump now instead adds RF to it's buffer
    • Every 300 ticks, it supplies air
    • Every 20 ticks if it has a redstone signal applied, it will try to suck up one surrounding gas
    • Every 100 ticks it will try to eject it's internal gas to neighbouring tanks (if it has a redstone signal), For if you placed a tank after you started pumping.
    • Air pumps use 100RF in order to supply air
    • Air pumps use 10RF to collect natural gas (one right click, supplies 10 buckets!)
    • Air pump won't animate constantly/randomly.
    • The Air pump will ONLY animate when:
        • Right clicked
        • Supplying air
        • Collecting gas

• Autofishers can be placed directly on top of water, like a lilypad
• Fix Resetting Fish food in the feeder: only update tank size when both male and female fish are in the tank.
• Fix crash when dirt is registered to the ore dictionary
• Fix books missing recipe icons
• Fix titanium bucket crashing when a fluid has a null icon
• Fix FLUDD Pick block, and fill it's contents with less than 20k pressurised
• Fix FLUDD missing gui texture

• Fix Scuba Mask not lighting up the area