Many Different Weapons-1.16.5-1.0.1.jar
Curse Maven Snippet
What's new
-Stun is now an Effect with new interactions and characteristics
-Maces can no longer stun Underwater
-Maces can only stun targets that have less than 30 health.
-Improved perspective of the Slingshot in first person.
-Fixed the interaction of Shields with Damage.
-Flails can only stun targets that have less than 50 health.
-Flails have different cooldowns than the shields and no longer clash with each other triggers
-Large Shields, Small Shields, and Gauntlets now have triggers that allow you to unblock them in case they stay locked in defense mode. (Simply Right-Click them)
-Flails got reworked and now have a fail-safe to allow them to get unstuck after launching their attack. (Simply Right-Click them)
-Wood Weapons (Except the Wood Flail) can be used as fuel for Smelting.
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