Many Different Weapons: The Art of War Update

A mod that adds new different weapons, new armors and other nifty stuff...

File Details

Many Different Weapons-1.16.5-1.0.1.jar

  • R
  • Nov 18, 2023
  • 3.17 MB
  • 909
  • 1.16.5
  • Forge

File Name

Many Different Weapons-1.16.5-1.0.1.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:many-different-weapons-450133:4877538")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

-Stun is now an Effect with new interactions and characteristics
-Maces can no longer stun Underwater
-Maces can only stun targets that have less than 30 health.
-Improved perspective of the Slingshot in first person.
-Fixed the interaction of Shields with Damage.

-Flails can only stun targets that have less than 50 health.
-Flails have different cooldowns than the shields and no longer clash with each other triggers
-Large Shields, Small Shields, and Gauntlets now have triggers that allow you to unblock them in case they stay locked in defense mode. (Simply Right-Click them)
-Flails got reworked and now have a fail-safe to allow them to get unstuck after launching their attack. (Simply Right-Click them)
-Wood Weapons (Except the Wood Flail) can be used as fuel for Smelting.