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ManorFolk

Manorfolk lets you assign villagers to work areas, storage, and jobs so your estate can run itself. Build fields, manage workers, and create production chains with villagers who gather, craft, deliver, and grow over time.
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manorfolk-0.1.5.jar

File namemanorfolk-0.1.5.jar
Uploader
MoonMan_001MoonMan_001
Uploaded
Aug 1, 2026
Downloads
45
Size
457.0 KB
Mod Loaders
NeoForge
File ID
8554667
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:manorfolk-1629820:8554667"

Learn more about Curse Maven

What's new

Manorfolk 0.1.5 – Bug Fix Update

This update focuses on worker reliability, storage handling, and several important quality-of-life fixes.

Storage Improvements

  • Fields can now use multiple linked storage containers.

  • Double chests are recognized as one complete inventory.

  • Converting a linked single chest into a double chest works automatically.

  • Field statistics now display the number of linked storage containers.

  • Workers deposit unrelated items placed in their carry slots, preventing full inventories from blocking work.

Worker Improvements

  • Workers drop their tools, provisions, and carried inventory when killed.

  • Worker death messages now report the cause of death and name responsible players.

  • Dead workers are removed correctly from field records.

  • Workers wander naturally when unable to work instead of freezing in place.

  • Bedless workers receive their first assigned workday as a grace period.

  • Missing-bed warnings now appear at night, and work stops the following day if no bed is provided.

Field Improvements

  • Field boundaries are now enabled by default.

  • Fixed stale worker information remaining visible after a worker died.

  • Improved worker behavior when storage, supplies, or sleeping arrangements are unavailable.

Thank you for testing Manorfolk during early access. Bug reports and feedback continue to help shape the mod.

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