manorfolk-0.1.4.jar
Curse Maven Snippet
What's new
Manorfolk 0.1.4 - Estate Life and Interface
Worker Needs
-
Workers now require an assigned bed before they can work.
-
Farmers follow a proper sleep schedule and stop working at night.
-
Rebalanced hunger so workers require regular meals throughout the day.
-
Added complete eating animations with visible food, particles, and sounds.
-
Workers naturally wander while waiting or missing required supplies.
Estate Management
-
Added persistent field numbers to Field Flag menus and Steward reports.
-
Added helpful alerts for missing beds, tools, seeds, water, food, storage space, and inaccessible work areas.
-
Improved bed assignment with non-blocking selection and sneak-right-click cancellation.
-
Workers can now open and close wooden doors while traveling.
Interface Redesign
-
Redesigned all Manorfolk menus with a unified estate-themed visual style.
-
Improved worker portraits, report layouts, hunger displays, inventory styling, and close controls.
-
Added clearer hunger states: Starving, Hungry, Fed, and Well Fed.
Field Flags
-
Rebuilt the Field Flag model with improved spruce textures, rope details, cleaner geometry, and a full-height hitbox.
-
Field Flags now use wooden breaking sounds and are mined faster with axes.
Fixes
-
Fixed conflicts between nighttime work and sleeping.
-
Fixed workers repeatedly attempting to claim unassigned beds.
-
Improved worker navigation, morning door handling, held-item visibility, and blocked-work behavior.
For Minecraft 1.21.1 using NeoForge 21.1.241 or newer. Compatible with All the Mods 10.
This mod has no additional files


