manorfolk-0.1.1.jar
Curse Maven Snippet
What's new
Manorfolk 0.1.1 - Custom Fields & Crop Rotations
Early Access WIP
The Farmer is currently the only implemented worker profession.
New Features
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Added custom-shaped fields that can be selected block by block.
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Added controls to create, edit, save, cancel, and delete custom fields.
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Custom fields persist after restarting the game.
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Added automatic irrigation planning based on Minecraft’s farmland hydration range.
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Farmers now create all required water sources for custom fields.
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Planned water locations are highlighted blue.
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Field Stats now displays field size and irrigation progress.
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Added optional two-crop and three-crop rotations.
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Each farmland block tracks its own position in the crop rotation.
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Crop rotation progress persists through game restarts.
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Added color-coded farmer hat bands based on the worker’s first assigned Field Flag.
Interface Improvements
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Introduced a unified Manorfolk interface style using spruce, stone, brass, and green accents.
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Redesigned the Field Flag management screen.
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Redesigned the Steward’s Tool settings screen.
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Updated the Worker Inventory and trading-screen inventory button.
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Added clearer outlined text throughout Manorfolk interfaces.
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Added compact crop rotation and custom-field controls.
Farmer Improvements
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Farmers now work exclusively inside saved custom-field boundaries.
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Farmers can manage the different planting materials required by crop rotations.
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Existing supported crops are harvested normally when changing a field’s crop plan.
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Farmers now account for all four carry slots before collecting additional crop types.
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Farmers retrieve additional water buckets as required and return empty buckets to storage.
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Boundary highlights remain visible when looking away from the Field Flag.
Storage & Assignment Improvements
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Farmers now use only explicitly linked storage containers.
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Breaking linked storage removes its saved connection from the field.
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Items remain in the worker inventory when storage is full.
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Releasing a worker from their final field makes them return their inventory, hoe, and bucket to storage automatically.
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A blocked release resumes when storage space becomes available.
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Workers assigned to multiple fields can leave one field without emptying their inventory.
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Workers affected by a destroyed Field Flag can be assigned directly to a replacement field.
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Field assignments now persist more reliably across world reloads.
Fixes
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Fixed a crash caused by displaying Field Flag boundaries.
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Fixed field highlights disappearing when the flag left the camera view.
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Fixed destroyed Field Flags leaving workers permanently stuck in a pending release.
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Fixed farmers depositing into unrelated nearby containers.
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Fixed partial storage deposits causing carried items to disappear.
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Fixed mixed crop rotations stalling when the worker inventory became full.
Minecraft 1.21.1 | NeoForge | Java 21
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