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ManorFolk

Manorfolk lets you assign villagers to work areas, storage, and jobs so your estate can run itself. Build fields, manage workers, and create production chains with villagers who gather, craft, deliver, and grow over time.
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manorfolk-0.1.1.jar

File namemanorfolk-0.1.1.jar
Uploader
MoonMan_001MoonMan_001
Uploaded
Jul 30, 2026
Downloads
31
Size
333.3 KB
Mod Loaders
NeoForge
File ID
8537777
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:manorfolk-1629820:8537777"

Learn more about Curse Maven

What's new

Manorfolk 0.1.1 - Custom Fields & Crop Rotations

Early Access WIP
The Farmer is currently the only implemented worker profession.

New Features

  • Added custom-shaped fields that can be selected block by block.

  • Added controls to create, edit, save, cancel, and delete custom fields.

  • Custom fields persist after restarting the game.

  • Added automatic irrigation planning based on Minecraft’s farmland hydration range.

  • Farmers now create all required water sources for custom fields.

  • Planned water locations are highlighted blue.

  • Field Stats now displays field size and irrigation progress.

  • Added optional two-crop and three-crop rotations.

  • Each farmland block tracks its own position in the crop rotation.

  • Crop rotation progress persists through game restarts.

  • Added color-coded farmer hat bands based on the worker’s first assigned Field Flag.

Interface Improvements

  • Introduced a unified Manorfolk interface style using spruce, stone, brass, and green accents.

  • Redesigned the Field Flag management screen.

  • Redesigned the Steward’s Tool settings screen.

  • Updated the Worker Inventory and trading-screen inventory button.

  • Added clearer outlined text throughout Manorfolk interfaces.

  • Added compact crop rotation and custom-field controls.

Farmer Improvements

  • Farmers now work exclusively inside saved custom-field boundaries.

  • Farmers can manage the different planting materials required by crop rotations.

  • Existing supported crops are harvested normally when changing a field’s crop plan.

  • Farmers now account for all four carry slots before collecting additional crop types.

  • Farmers retrieve additional water buckets as required and return empty buckets to storage.

  • Boundary highlights remain visible when looking away from the Field Flag.

Storage & Assignment Improvements

  • Farmers now use only explicitly linked storage containers.

  • Breaking linked storage removes its saved connection from the field.

  • Items remain in the worker inventory when storage is full.

  • Releasing a worker from their final field makes them return their inventory, hoe, and bucket to storage automatically.

  • A blocked release resumes when storage space becomes available.

  • Workers assigned to multiple fields can leave one field without emptying their inventory.

  • Workers affected by a destroyed Field Flag can be assigned directly to a replacement field.

  • Field assignments now persist more reliably across world reloads.

Fixes

  • Fixed a crash caused by displaying Field Flag boundaries.

  • Fixed field highlights disappearing when the flag left the camera view.

  • Fixed destroyed Field Flags leaving workers permanently stuck in a pending release.

  • Fixed farmers depositing into unrelated nearby containers.

  • Fixed partial storage deposits causing carried items to disappear.

  • Fixed mixed crop rotations stalling when the worker inventory became full.

Minecraft 1.21.1 | NeoForge | Java 21

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