manametalmod-8.0.0.jar
Curse Maven Snippet
What's new
2026/07/15 Update 8.0.0
Major update | Recommended update time: 5 days later or back up in advance
Adjustments:
- Fixed a bug where carrying multiple green steel temperature control stones would consume all of them at once
- Fixed a bug with the Thunderstorm skill damage
- Fixed a bug with Philo's Death Wing summon skill
- Fixed a bug where the Fertile Land biome caused rain
- Fixed a bug where the tool shape could cause item-related crashes
- Fixed a bug with the Anesthetic effect duration
- Fixed a bug with the Combat Defense effect duration
- Fixed a bug where Alicia could attack the Time Guardian
- Fixed a bug where the ASM system did not work in certain versions
- Fixed a bug where the ToolTIP might not work correctly
- Fixed a bug with tall reed hardness
- Adjusted the HP, attack power, and skill list of some early BOSS
Balance:
EXP Multiplier Card
- Low-tier EXP Multiplier Cards can now be crafted into higher-tier multiplier cards
- Effect duration changed to 30 minutes
- EXP bonus multiplier increases by 25% per level
- EXP bonus multiplier changed to an independent final multiplier zone
Attribute Points
- Wisdom effect: Removed the skill cooldown acceleration effect; increases recovery%, max MP, and MP recovery
- Strength effect: Removed the max damage bonus
- Constitution effect: Increases defense and HP natural recovery bonus
- All attribute points now increase the skill cooldown acceleration effect, with each point granting 0.5%, accumulating up to a maximum of 100%
- All attribute points will now increase max damage
- The effects gained from attribute points can now be viewed in detail in the class attributes
Updates:
Sky Adventure
- Sky Adventure data is now stored in the adventure block rather than on the player, so you can play different Sky Adventures at the same time
- Increased the explosion resistance and hardness of the Sky Adventure block to prevent accidental triggering
- Introduced a card shop where, upon each login, you can spend additional Sky Adventure experience to purchase cards
- Introduced a chat area; Sky Adventure system messages are now displayed in the chat area, and players can also actively enter messages within the area
- Upon each login, the player's food and hydration will be replenished
- You can now obtain class experience, reward boxes, and gold from Sky Adventure a maximum of 10 times per day, but you can gain Sky Adventure experience an unlimited number of times
- The experience gained now additionally increases by 10% of the current level's required experience
- The number of challenges in each level is now fixed at 3~6, rather than increasing over time
- Greatly reduced the number of levels required to reach in order to obtain the highest quality Sky Adventure reward box, to about ⅓ of the original
- Increased the damage% dealt by Sky Adventure monsters
- Changed the contents of the Sky Adventure reward box, increasing the amount of Century Fruit
- Adjusted the attributes of some Sky Adventure cards
Selania's Chess Trial
- Improved Selania's chess search speed and optimized path planning to maximize her chess skill
- Introduced an error-prevention mechanism for Selania's chess; if no valid move can be found, she will at least make a random move as a last resort
- Introduced the ability to castle and capture en passant
- When going easy, she will try to follow valid non-attacking paths rather than moving randomly every time
- Fixed some rules that could cause Selania to make an incorrect move
- The board is now scanned every move, so illegal appearances or disappearances of pieces can be accepted, such as an extra rook or knocking off the opponent's queen
- Selania now accepts non-standard game rules; even in extreme situations, such as the king being surrounded by a row of rooks, she will still attempt to move
- The experience gained now additionally increases by 10% of the current level's required experience
Shiladia's Waterway Maze Trial
- The waterway maze puzzle now uses BFS pathfinding to generate random puzzles instead of fixed ones
- The generated puzzle automatically provides different waterways based on the requirements, and also grants extra waterways for players to use freely
- The experience gained now additionally increases by 10% of the current level's required experience
3rd job System
- Reaching class level 130 will automatically trigger the 3rd job advancement, including 12 new class names:
- Warrior > Berserker > Battle Master
- Archer > Sniper > Windwalker
- Mage > Elemental Magus > Elemental Sage
- Assassin>Shadow Warrior>Phantom Assassin
- Knight>Death Knight>Abyssal Knight
- Summoner>Spirit Master>Spirit Summoning Lord
- Conjurer>Astrologer>Five Elements Cultivator
- Priest>Bishop>Holy Light Pope
- Shaman>Totem Master>Voodoo Shaman
- Samurai>Ronin>Peerless Swordmaster
- Beast tamer>Zoologist>Beast Lord
- Hunter>Wilderness Hunter>Bounty Hunter
- Battle Master:
- Unyielding Flames: Ignites the endless rage within your heart, kindling boundless flames in your blade, increasing final damage% by 20%, raising the rage points cap by 20, and increasing defense by 200. Each time you gain 3 rage points from a normal attack, a Rage Flame Fireball is summoned to orbit around you, up to a maximum of 5 flame fireballs. When you activate the Combat Defense skill, all Rage Flame Fireballs fly toward nearby targets and deal damage to them, but prioritize the target you are gazing at. Additionally, each Rage Flame Fireball fired also heals you. However, rage points gained through the weapon's extra effect do not accumulate to generate Rage Flame Fireballs.
- Breaking Combo: Raises the sword and delivers a fierce slash while charging forward, slashing out Ken-ki points that damage all targets in range and simultaneously releasing a Ken-ki Wave that deals damage to distant targets. Each time Breaking Combo lands a melee hit, you gain one layer of the Breaking effect, with each layer increasing damage% by 4%, and at the end it unleashes an area slash based on the Breaking effects you hold. The more layers of the Breaking effect you have, the higher the damage and attack hits of the area slash. When activating this skill with rage, it consumes 20 rage points, increasing the attack hits of Breaking Combo by 10, and each time Breaking Combo lands a hit, it also heals you. When casting the Breaking Combo skill while holding the Breaking effect, the Breaking effect is cleared.
- Thunderous Strike: Delivers a powerful slash forward, triggering a mighty lightning strike that hits all targets along its path, dealing damage to distant targets and applying a movement Slowness effect to the targets, while also dealing additional true physical damage. When activating this skill with rage, it consumes 10 rage points, and a Thunder Magic Sword appears above the lightning strike. After the lightning strike disappears, the Thunder Magic Sword thrusts downward and deals an additional 300% explosive damage, inflicting a mental damage-over-time effect on the target.
- God of War Domain: With proud swordsmanship, carves a battle domain into the ground, summoning the God of War Domain near you. Any player within the domain range continuously gains the God of War Domain effect, increasing damage% by 50%, increasing class amplification% by 10%, and reducing damage taken by 10%. The God of War Domain applies a Recovery Block effect to all targets in range, negating all HP regeneration effects on the targets. When activating this skill with rage, it consumes 20 rage points, and the God of War Domain no longer grants its effect to all players within the domain, instead granting the effect only to yourself, while the God of War Domain continuously damages all targets in range.
- Blazing Divine Sword: Infuses boundless rage flames into the blade, setting it ablaze with roaring fire. Each level grants 1 Arcane Inscription, and each level increases damage% by 10%.
- Blade Sword Rain: Summons blade runes to tear the target apart with endless blades, firing a Phylactery forward and summoning blade runes at the target location. The blade runes continuously cast blade attacks against all targets in range, dealing damage to distant targets while applying a Rend effect to the targets, increasing damage taken by 30%. When activating this skill with rage, it consumes all rage points, and for each rage point consumed, the duration of Blade Sword Rain increases by half a second.
- Wind Dancer:
- Weakness Sniping: Aims at the target's most vulnerable spot, delivering a precise and deadly strike, increasing damage% by 100% and halving the cooldown of stamina points dodging used in dungeons. Additionally, each time a normal attack arrow hits any target, you gain one layer of the Weakness Sniping effect, with each layer increasing final damage% by 12%, up to a maximum of 5 layers. However, when a normal attack arrow fails to hit any target and strikes a block, you lose one layer of the Weakness Sniping effect. But if you have the Split Shot effect, the extra split arrows will not gain the Weakness Sniping effect, nor will they cause the Weakness Sniping effect to disappear. Additionally, Piercing Arrow permanently deals 200% damage%.
- Wind Dance Shot: Rapidly fires arrows at whirlwind speed, dealing heavy blows to the target with an overwhelming barrage of arrows, dealing damage to distant targets and granting yourself the Wind Dance Divine Shot effect, while also granting yourself points equal to the skill's attack hits. While you have this effect, as long as you keep drawing the bow, points are continuously consumed, and each time points are consumed, flying arrows are summoned to attack the target. Additionally, when casting any bow skill other than United as One or shooting arrows, flying arrows are summoned within a short time to attack the target. Furthermore, if you have at least 3 or more layers of the Charge Shot effect, an additional wave of fan-shaped arrows is summoned to strike the target. Wind Dance Divine Shot deals additional true physical damage. Each shot consumes arrows.
- Falling Star Arrow: Calls down a cluster of meteorites from beyond the sky, making them fall like shooting stars, raining down a devastating fire shower upon the target. After activating the skill, multiple meteorites are continuously summoned directly above the target location, attacking all targets in range, and finally summoning a giant meteorite. If you hit the giant meteorite with a normal attack arrow, the giant meteorite shatters and turns into a fire shower attacking all targets in range, while also reducing the cooldown of the Falling Star Arrow skill by 30%. However, if you fail to hit the meteorite, the meteorite explodes at the target location, producing area damage. Falling Star Arrow can only be cast in a location with space above.
- Frost Arrow Barrage: Summons an ice magic circle, granting the Frost Arrow Barrage effect to all nearby players and yourself, increasing class amplification% by 10%, increasing final damage% by 10%, and increasing avoidance value by 30. Additionally, each time you fire any arrow, a wave of ice pillar whirlwinds is summoned to attack nearby targets, and normal attacks fire arrows with a frost effect, dealing double damage.
- Magic Quiver: Loads a Magic Quiver, imbuing arrows with different elemental magic. Each level grants 1 Arcane Inscription, and each level increases damage% by 10%.
- Arrow Storm: Unleashes powerful wind magic, summoning multiple Enchanted Divine Arrows around yourself. Each Enchanted Divine Arrow continuously fires giant arrows to attack nearby targets, while granting yourself the Divine Arrow Guardian effect, reducing damage taken by 30% and increasing avoidance value by 100.
- Elemental Sage:
- Master Magician : Through meticulous study, master the most elite arcane techniques, increasing max MP by 2000 points and increasing final damage% by 20%. When Magic Storage accumulates to 5 layers, Icicle Combo will deal an additional 50% damage, Annihilation Beam will deal one extra hit of damage, and additionally Frost Curse will permanently deal 300% damage.
- Annihilation Beam : Concentrate highly compressed pure magic to continuously unleash a devastating magic beam forward, dealing damage to distant targets. During the duration of Annihilation Beam, the staff's attack mode will be replaced, and continuously using the staff allows chained casting, additionally dealing true magic damage. Annihilation Beam cannot be used simultaneously with Icicle Combo.
- Infernal Fire Rain : Summon a powerful flame curse, bombarding all targets within the area with endless infernal fireballs, dealing damage to distant targets.
- Thunderbolt Ball : Stimulate lightning magic, concentrating it into protective lightning orbs, summoning lightning orbs to orbit around yourself, granting the Electric Shield effect to all nearby players and yourself, increasing class amplification% by 10%, increasing final damage% by 10%, and increasing defense by 120 points. The lightning orbs will deal damage to targets when they collide with them.
- Forbidden Grimoire : Unleash magical theories once deemed dangerous and even sealed away, gaining 1 Arcane Inscription per level, and increasing damage% by 10% per level.
- Glacier Hell : Channel the ultimate magic of extreme cold, concentrating the power of frost into countless destructive ice bullets that create ice tornadoes upon impact, dealing damage to distant targets. Countless frost orbs fall to attack all targets within the area, the ice tornadoes attract nearby monsters, and the giant icicles apply Slow to all nearby targets.
- Phantom Assassin :
- Lethal Combo : Slash continuously at lightning speed, cutting out gorgeous Ken-ki points at the target, increasing final damage% by 20%, increasing damage% by 50%, halving the cooldown of using stamina points to dodge in dungeons, and enhancing Trinity. Each time Trinity is successfully triggered, immediately deal additional damage to all surrounding targets and grant 1 layer of Assassination Mark.
- Assassin style: Dark Flame Curse : Infuse enchanted flames into the darts, imbuing them with powerful dark flame energy, throwing multiple enchanted darts that deal damage to distant targets and inflict a burning damage-over-time effect on the target. Upon hitting, an explosion occurs, creating a dark flame storm that deals area damage, but the dark flame storm cannot be created multiple times in the same location.
- Dagger style: Killing Blade : Wield the sharp dagger in hand, slicing targets with gorgeous blade techniques, dealing damage to all targets ahead. Each successful hit on a target with Assassination Mark accumulates the effect. For each layer of Assassination Mark consumed, grant yourself one layer of Killing Blade effect, up to a maximum of 30 layers. While having this effect, each layer increases damage% by 3%, and reapplies to the target Assassination Mark equal to 75% of the consumed layers, unless the target has only one layer of the effect, while additionally dealing true physical damage.
- Samsara Phantom : Hide yourself in darkness, protecting yourself with endless samsara darkness, granting the Samsara Phantom effect to yourself and all nearby players, increasing invincibility frames by 10 points, increasing avoidance rate by 30 points, and increasing class amplification% by 10%. Upon casting, shadow clones are summoned nearby that follow the player's movements, continuously throwing darts to attack nearby targets. The shadow clones will exist for 60 seconds.
- Killer Instinct : Years of assassination experience allow you to grasp the truth of a killer, gaining 1 Arcane Inscription per level, and increasing damage% by 10% per level.
- Ninja style: Dark Flame Asura Slash : Raise the blade in hand, transforming into a slaughtering demon in the shadows, restoring your full HP, removing your movement Slow, paralysis, stun, petrify, and freeze effects, and granting yourself invincible effect, movement Slow, and the Dark Flame Asura Slash effect. While having this effect, increase damage% by 100% and final damage% by 10%. When using Thrust Technique, it will instead launch a slash toward the facing direction and thrust rapidly toward the target. After the slash hits, it grants the target five layers of Assassination Mark, and along the path of the slash several dark flame storms are cut out, which continuously deal area damage, but the dark flame storm cannot be created multiple times in the same location.
- Abyssal Knight :
- Resurrection Shield Wall : Infuse a curse into the armor, granting it self-repair ability and greatly enhancing its protective capability, reducing damage taken by 10%, increasing defense by 200 points, increasing final damage% by 20%, increasing max life steal slot by 100%, and enhancing the Battle Cry skill. It now grants the Battle Cry effect to all nearby players, while granting an additional layer of Battle Cry effect, increasing damage% by 20%.
- Infernal Chains : Call upon an infernal curse, summoning multiple chains to pierce out from the ground, imprisoning the struck targets, dealing damage to distant targets, and granting the target the imprisonment effect, increasing damage taken by 50%, while applying a movement slow effect to the target so it cannot move, and dealing additional true physical damage to the target.
- Lightning Axe : Throw a powerful Lightning Axe that, after hitting the target, summons a Thunder Ring to paralyze the target, dealing damage to distant targets. The Lightning Axe creates a Thunder Ring upon hitting, attracting nearby monsters while dealing area damage. When the Thunder Ring disappears, it produces additional explosion damage and inflicts a thunder damage-over-time effect on the target.
- Abyssal Prayer : Unfold a powerful dark curse, sacrificing your own power to strengthen all surrounding teammates, granting the Abyssal Prayer effect to yourself and all nearby players, increasing damage% by 60%, increasing class amplification% by 10%, increasing final damage% by 10%, and healing all nearby players, while granting all nearby players 6000 points of temporary HP for 120 seconds, and halving your own HP and gaining the Incurable effect.
- Dark Grimoire : Study supreme dark curses, mastering powerful magic to manipulate darkness, gaining 1 Arcane Inscription per level, and increasing damage% by 10% per level.
- Gates of Hell : Strike the ground with all your might, summoning powerful purgatorial flames to incinerate everything, dealing damage to distant targets. Summon the Gates of Hell to ignite fierce flames that burn all nearby targets and inflict a continuous hellfire damage effect on them. It also generates a large-scale shockwave that hits all targets within range, and randomly fires Flame of Purgatory at nearby targets for additional damage.
- Holy Light Pope :
- Holy Light Oath : Pray to the sky, wishing for powerful holy light to protect yourself and nearby teammates. Increase max MP by 2000 points, increase final damage% by 20%, and increase recovery amount by 50%. You also gain the class resource Miracle Points; each time you use Healing Light, you gain 1 Miracle Point, up to a maximum of 10 Miracle Points. Enhance the Holy Light Arrow skill, increasing attack hits by 5 and adding 3 points of activation speed.
- Aether Sanction : Chant a holy judgment from the Aether, calling down sacred lightning to deal a fatal blow to the target. Summon lightning strikes and holy light sanction, and upon dissipating, summon magic orbs to attack all targets within range, dealing damage to distant targets and inflicting the Aether Sanction effect on them, reducing the target's monster defense by 5 points. Aether Sanction deals an additional 50% damage to non-BOSS creatures. If cast while crouching, it consumes 1 Miracle Point, and the lightning summoned by Aether Sanction will be able to execute non-BOSS creatures with less than 40% HP.
- Divine Shield Protection : Invoke shield magic, surging powerful positive energy toward nearby teammates, granting yourself and all nearby players 10 layers of the Divine Shield Protection effect. While this effect is active, whenever you take damage other than chaotic damage or absolute damage, the damage is negated and consumes a layer of Divine Shield Protection. If cast while crouching, it consumes 5 Miracle Points, and the layers granted by Divine Shield Protection are increased to 15.
- Light of Peace : Chant a blessing incantation, summoning the light of prayer to protect nearby teammates, granting yourself and all nearby players the Light of Peace effect, increasing class experience gain by 30%, increasing damage% by 100%, increasing defense by 120, increasing class amplification% by 20%, and increasing additional skill cooldown speed by 5%. It also summons a Peace Aura to surround you. The Peace Aura continuously heals yourself and all nearby players, and even when a player is under an untreatable status, it can still heal for 30% of the effect, and accelerates the cooldown speed of the Healing Light skill. If cast while crouching, it consumes 5 Miracle Points and will additionally increase class amplification% by 10% and additional skill cooldown speed by 5%.
- Faith of Light : Carefully study the sacred Faith of Light, learning each holy chapter. Gain 1 Arcane Inscription per level, and increase damage% by 10% per level.
- Glorious Century : Chant supreme holy light magic, unfolding an invincible powerful formation, summoning the Glorious Magic Circle and Glorious Crystals. The Glorious Magic Circle will continuously heal yourself and all nearby players, while continuously removing the crippling effect from players—even those who have suffered severe injuries can still have their Crippled status removed. Meanwhile, the Glorious Crystals will fire magic orbs and lightning to attack random nearby targets. If cast while crouching, it consumes 10 Miracle Points, and Glorious Century deals 150% damage.
- Spirit Summoner Lord:
- Aether Summon : Infuse Aether arcana into the scythe, mastering powerful Aether magic. Increase max MP by 2000 points and final damage% by 20%. When casting Demon World Summon, additionally summon an Aether Flying Serpent, which continuously summons falling stars to attack nearby targets while continuously healing yourself and granting you the Feathered Serpent Guardian effect. Enhance Magic Missile so that each wave of Magic Missile fires 2 additional mana orbs.
- Hell Thunder : Summon a powerful thunder incantation, firing fatal lightning at the target, dealing damage to distant targets. Each time Hell Thunder successfully hits a target, it increases Hell Thunder's damage, boosting the next Hell Thunder's attack power by 10%, and dealing additional true magic damage to the target.
- Nine Hells Bat : Invoke a fierce spirit incantation, summoning countless Nine Hells Bats to bite enemies, opening a portal to the demons. The portal continuously summons Nine Hells Bats, dealing damage to distant targets. The Nine Hells Bats will randomly fly toward nearby targets, but prioritize attacking targets locked on by Guiding Arrow, inflicting a continuous hellfire damage effect on the target. Each time a Nine Hells Bat hits a target, it heals yourself.
- Fierce Spirit Possession : Chant a dark incantation, summoning a powerful fierce spirit to possess you, granting yourself and all nearby players the Fierce Spirit Possession effect, increasing damage% by 30% and class amplification% by 10%. It simultaneously casts Demon World Summon, summoning the Wind Serpent, Shadow Wolf, Spirit Cat, Ice Dragon, Fire Fox, Demon Scorpion, and Aether Flying Serpent all at once. Summons created by Fierce Spirit Possession have an additional 50% damage bonus.
- Undead Contract : Sign an eternal contract with powerful undead. Gain 1 Arcane Inscription per level, and increase damage% by 10% per level.
- Supreme Red Dragon : Summon a powerful phantom dragon to rain hellfire down on the target. The phantom dragon inflicts the Dragon Flame effect on the target, increasing damage taken by 50%, while continuously applying the Recovery Block effect to all targets within the nearby range, negating all of the target's HP regeneration effects.
- Five Elements Cultivator :
- Shikigami Drill : Carefully study powerful soul magic and comprehend the true power of the paper shikigam. Increase max spirit Points by 30, increase max MP by 2000 points, and increase final damage% by 20%. After successfully dispelling a Phylactery with Phylactery Dispel, for 10 seconds, the speed of summoning paper shikigam with spirit Points is greatly increased. Additionally, each time you successfully charge a Phylactery with Phylactery Charge, you summon paper shikigam to circle around you, up to a maximum of 15 paper shikigam circling. Once you have 15 paper shikigam, they will continuously summon magic orbs to attack random nearby targets while healing yourself and all nearby players.
- Phantom Hound Strike : Summon a powerful phantom wolf to unleash a cruel bite on the target, dealing damage to distant targets. It deals multiple hits of damage to the aimed target in succession and can execute non-BOSS creatures with less than 30% HP, while also inflicting the Crushing Bite effect on the target. While this effect is active, toughness is reduced by 10%, and it deals additional true magic damage to the target. When casting Phantom Hound Strike, if you have at least 5 spirit Points, it consumes 5 spirit Points, deals an additional 20% damage, and halves the cooldown.
- Spirit Phantom: Invoke the spirit incantation to draw out the target's soul, summoning a Spirit Phantom near the aimed target. The Spirit Phantom will not move, cast skills, or attack. When the Spirit Phantom is attacked, it immediately deals damage to the host. If the host dies, the Spirit Phantom immediately disappears, but the Spirit Phantom must exist in the same dimension as the host and be within the skill's effect range to deal damage to the host.
- Charm Link: Chant the incantation of light to summon a soul link that protects allies. Aim at one player and summon a protective link near yourself, continuously granting both yourself and that player the Charm Link effect. While having this effect, class amplification% is increased by 20%, final damage% is increased by 20%, damage reduction% by 10%, and invincibility frames increased by 10. You can only maintain a protective link with one player at a time. If there is no other player when casting the protective link, it will only affect yourself.
- Enchanted Talisman: Infuse yin-yang spellcraft into the Phylactery. Each level grants 1 point of Arcane Inscription, and each level increases damage% by 10%.
- Taotie Scroll: Unfurl the sealed scroll to release the Four Perils' Taotie, greedily draining essence and dealing damage to distant targets. It can execute non-BOSS creatures with HP below 30%, while granting the target the Taotie Greed effect. While having this effect, monster defense is reduced by 20%, and it continuously grants both yourself and all nearby players the Taotie Scroll effect. While having this effect, for every 1% of HP the target loses when attacking, final damage% is increased by 1%.
- Voodoo Shaman:
- Voodoo Tribulation: After years of training, comprehend the true power of the voodoo incantation. Increases damage% by 100%, final damage% by 10%, DOT damage multiplier by 100%, and DOT attack interval speed by 20%. Increases the maximum layers of the Gu Poison effect by 10 layers, and allows Biogas Poisonous Fire to also grant the Gu Poison effect to targets. When the Gu Poison effect is applied to a target by any method, if it reaches the maximum layers of the Gu Poison effect, it immediately deals additional damage to the target and grants the class resource Curse Poison points. Each time additional damage is triggered, 1 Curse Poison point accumulates. Each time Toxic Explosion is cast, it consumes 1 Curse Poison point to make Toxic Explosion deal double damage. You can have up to 30 Curse Poison points.
- Corrosive Acid Rain: Infuse acid rain extracted from the land of extreme evil into the totem, causing the Ancestral Totem to emit poison clouds and rain down acid to attack all targets within range, dealing damage to distant targets while granting the target the Corrosive Acid Rain effect. While having this effect, monster defense is reduced by 10%, and it also inflicts a chaotic damage-over-time effect on the target. If there is no Ancestral Totem nearby, the skill cast fails and does not enter cooldown. When cast while crouching, it consumes 10 Curse Poison points, and Corrosive Acid Rain will increase its duration and range by 50%.
- Thorn Spiral: Apply voodoo spellcraft to the blowgun, summoning powerful Thorn Spirals to strike targets. Immediately fires several Thorn Spirals while granting yourself the Thorn Spiral effect. During the duration, when firing the blowgun, additional Thorn Spirals will be fired. The Thorn Spiral flies forward, attacking and penetrating all targets in its path, dealing damage to distant targets and granting the target the Gu Poison effect. Unless it hits a block, it will return along its path after flying for a while, dealing secondary damage.
- Cursed Scarecrow: Infuse a soul into a scarecrow and curse it with voodoo spellcraft, summoning a Cursed Scarecrow near the aimed target. The Cursed Scarecrow grants both yourself and all nearby players the Voodoo Incantation effect. While having this effect, class amplification% is increased by 10% and final damage% by 5%. The Cursed Scarecrow will not move, cast skills, or attack, and has HP equal to 100% of max HP, losing 2% HP per second. When the Cursed Scarecrow is attacked, it immediately deals damage to the host. If the host dies, the Cursed Scarecrow immediately disappears, but the Cursed Scarecrow must exist in the same dimension as the host and be within the skill's effect range to deal damage to the host. Whenever you take damage, 50% of the damage is also absorbed by the Cursed Scarecrow. In addition, when a Thorn Spiral hits the Cursed Scarecrow, it deals double damage.
- Neurotoxin: Infuse refined neurotoxin into the blowgun, making every dart extremely lethal. Each level grants 1 point of Arcane Inscription, and each level increases damage% by 10%.
- Blasphemous Blast: Throw out toxic spores that grow and thrive, turning the poison clouds into an endless nightmare, granting yourself the Blasphemous Blast effect. During the duration, whenever Toxic Explosion successfully hits a target, a poison sac is generated near the target. The poison sac gradually grows and thrives, then triggers an explosion dealing area damage and granting the Gu Poison effect to all nearby targets, while summoning a poison cloud that continuously deals damage to all nearby targets. After accumulating 12 detonated poison sacs, it summons Toxic Acid Rain to erode all targets in range, continuously dealing damage to all targets in range and constantly summoning thunder to attack random nearby targets, while granting the target the Toxic Acid Rain effect. While having this effect, damage taken is increased by 30%, monster defense is reduced by 10%, and toughness is reduced by 10%.
- Peerless Swordmaster:
- Heaven–Earth Flow True Teaching: Increases final damage% by 20% and damage% by 100%. Normal attacks inflict a slashing damage-over-time effect on the target, and whenever the Heaven–Earth Kenjutsu effect is gained, immediately unleash a slash dealing damage to all nearby targets, while recovering 400 MP and permanently increasing the natural recovery speed of Ken-ki points. Islet: Swing the Katana in a slash, releasing a powerful blade of Ken-ki that deals damage to all nearby targets and grants a movement Slow effect, then nullifies all of your own movement effects while dealing additional true physical damage.
- Lunar Eclipse/Solar Eclipse: Chant the light-dark incantation and slash across the sky, consuming 1 Ken-ki point. In Crescent Moon Stance, deliver a slashing cut forward and jump back, while summoning the Moon Stone to slam the ground; in Rising Sun Stance, deliver a thrust forward and jump back, while summoning the Sun Stone to slam the ground. The Moon Stone and Sun Stone leave fissures on the ground that continuously deal damage to all nearby targets. Within 5 seconds after casting this skill, casting Stance Switch will immediately trigger the corresponding Lunar Eclipse/Solar Eclipse skill.
- Musou Rampage: Grip the Katana tightly and swing with full force, granting yourself and all nearby players the Musou Rampage effect. While this effect is active, gain 10% class amplification% and 30% damage%. After casting, simply cast the skill again to dash forward at extreme speed while unleashing slashes that damage all targets along the path. The slashes rapidly move forward but cannot pass through blocks; the number of slashes is proportional to the distance moved.
- Heart Blade: Calm yourself with a mind still as water. Gain 1 Arcane Inscription per level, and gain 10% damage% per level.
- Iaido.Instant Kill: Swing the Katana like a raging wind, turning the whirlwind of slashes into an endless nightmare, continuously slashing and dealing damage to all nearby targets. The final strike unleashes a powerful slash capable of tearing through space-time, dealing double damage to all nearby targets while inflicting a movement Slowness effect, and additionally increasing maximum damage by 100%.
- Bounty Hunter:
- Hunting Contract: Diligently study throwing techniques to unleash the true power of the spear, increasing damage% by 100%, final damage% by 20%, maximum ammo capacity by 10, and combat pets' attack power and HP by 50%. Each time you collect a hunting point, you gain 1 Kamaitachi point, up to a maximum of 10. When you accumulate 3 points and hit with a spear, it consumes 3 Kamaitachi points and summons a Kamaitachi whirlwind, dealing continuous area damage at the target location while attracting all targets within range.
- Soul Artifact: Infuse the souls of prey into the weapon to grant it soul power. Consume 10 ammo and summon several Soul Artifacts floating behind you. If you have five stacks of the Hunter's Tracking effect, additional Soul Artifacts will be summoned. Whenever you throw any spear, all the Soul Artifacts behind you fire out, attacking random nearby targets and dealing damage to distant targets, while also dealing additional true physical damage. The fired Soul Artifacts will be re-summoned until the duration ends.
- Purple Lightning Cage: Throw a prepared Raging Thunder Bomb to summon a powerful Purple Lightning Cage to strike targets. Throw the Raging Thunder Bomb forward, dealing damage to distant targets, and after it hits, summon the Purple Lightning Cage. The Purple Lightning Cage continuously attacks nearby targets, dealing area damage and inflicting a movement Slowness effect on targets, while granting yourself and all nearby players the Purple Lightning Rush effect. While this effect is active, gain 10% class amplification% and 10% final damage%.
- Kamaitachi Reaper: Master the power of the whirlwind, turning the Kamaitachi storm into a deadly nightmare for prey. Grant yourself the Kamaitachi Reaper effect. While this effect is active, the summoned Kamaitachi whirlwind is changed to deal double damage but loses its attracting effect. Casting this skill while you have the Kamaitachi Reaper effect will remove the Kamaitachi Reaper effect.
- Elemental Spear: Infuse powerful elemental magic into the spear. Gain 1 Arcane Inscription per level, and gain 10% damage% per level.
- Deadly Hunt: Carefully observe the battlefield to find the true field of advantage and deal a fatal blow to prey. Grant yourself the Deadly Hunt effect. While this effect is active, hunting points will no longer be generated and instead Deadly Hunt points are generated. When you collect a Deadly Hunt point, if you have not activated any spear skill, the spear in your hand transforms into a Reaper's Spear. After transforming, you cannot activate spear skills until it is thrown. When the Reaper's Spear hits a target, it immediately summons a Kamaitachi whirlwind while inflicting a hellish continuous damage effect on the target and absorbing the target's HP to heal yourself. Additionally, each time you collect a Deadly Hunt point, a powerful Deadly Spear is summoned, attacking random nearby targets and dealing area damage. You can collect up to 7 Deadly Hunt points.
- Beast Lord:
- Master Taming: Through years of study, fully understand the habits of companions. Increase max Attunement points by 100, increase max MP by 2000, increase final damage% by 20%, and grant 5 additional levels to the Red Flag Guidance, Blue Flag Guidance, Wild Leader, and Wild Cry calling skills.
- Iridescent Spirit Butterflies: Summon beautiful rainbow butterflies from the forest. Summon several waves of Iridescent Spirit Butterflies that flutter forward and track nearby targets. If activated while riding a companion, 5 additional waves of Iridescent Spirit Butterflies are summoned.
- Battle Command: Wave the battle flag to issue a battle command to your companion, directing the companion to activate skills, while granting yourself and nearby players the Battle Command effect, increasing class amplification% by 10%.
- Conquest Command: Wave the battle flag to issue a conquest command to your companion, directing the companion to activate skills, while granting yourself and nearby players the Conquest Command effect, increasing damage% by 50%.
- Master Feeding: Carefully study food nutrition to comprehensively strengthen your companion's abilities. Gain 1 Arcane Inscription per level, and gain 10% damage% per level.
- Divine Beast Realm: Chant a rainbow incantation to open a portal to the illusory realm, summoning divine beasts and Sanshunliu near you to assist the player in battle. Alsis summons frost magic orbs and ice pillars to attack nearby targets, dealing magic attack ice-attribute freeze damage. Frosty summons thunder and lightning strikes to attack nearby targets, dealing magic attack lightning-attribute energy damage. Fumriel summons energy beams to attack nearby targets, dealing magic attack nature-element feedback damage. Sakura Frostbloom summons a flame tornado to attack all nearby targets, dealing magic attack fire-element burn damage. Sanshunliu floats in place, continuously healing all nearby players.
Modular Main Menu System
- The manametal main menu can now freely adjust the functions in each position and each set within the settings
- By default, the menu is adjusted through the menu settings in the settings
- The functions within each submenu set can be freely adjusted
- You can also place functions in the main menu, and they can be placed repeatedly in different sets or the main menu
- The adjustment results are saved as a manametalmod_menu_layout file, which can be shared with other players
Adventure Book System
- You can open the Adventure Book in the manametal menu
- The Adventure Book records the player's number of challenges, including BOSSes, monsters, and dungeons
- By default, the Adventure Book displays challenges matching the player's current level, but you can also manually switch to display all challenges
- The Adventure Book's BOSS challenges will additionally display the BOSS's summoning method
- If a monster comes from a dungeon, the Adventure Book will display the monster's source
- The Adventure Book also supports monsters or BOSSes from any mod, but challenges of unknown level will be recorded at the bottom
Automated Biome ID System
- Can be adjusted through the M3Config configuration file
- Keeping the biome ID at -1 will enable the biome and make it automatically find a suitable ID
- Keeping the biome ID at -2 will disable the biome
- Keeping the biome ID at any positive integer will enable the biome and use the entered integer as the ID
- When manually using a custom integer ID, conflicts may occur
- Automatically finding an ID will stop registering biomes once the number of biomes reaches the limit
Skill Wheel
- You can place skills into the skill wheel from within class skills
- Call up the wheel with a hotkey, then you can cast skills through the wheel
- Any active skill can be placed in the skill wheel, up to a maximum of 8 skills
Banner System
- Added Banner Loom and banners
- You can set up to 9 layers of patterns for a banner in the Banner Loom
- Added patterns: Bottom Stripe, Top Stripe, Left Vertical Stripe, Right Vertical Stripe, Center Vertical Stripe, Middle Horizontal Stripe, Left Triangle, Right Triangle, Diagonal Cross, Cross, Top Triangle, Bottom Triangle, Circle, Rhombus, Border, Triple Stripe, Top Zigzag, Bottom Zigzag, Left Diagonal, Right Diagonal, Center Cross, Heart, Arrow, Zigzag Border, Bottom-Left, Bottom-Right, Top-Left, Top-Right, Top Half Fill, Bottom Half Fill, Downward Gradient, Upward Gradient, Planet, Crusader, Crystal, Wings, Tree, Zebra Stripe, Crystal Border, Coin, Pineapple, Totem, Water Drop, Square, Diamond, Fish, Left Fill, Right Fill, Center Square,
Message Board System
- Added Message Board block
- Any player can enter messages in this block, and each message board can store up to 200 messages
Photo Mode System
- This system aims to let players take game screenshots and upload them, which can then be saved in the game or used by various systems
- Currently, before making a manor public, a photo must be taken first, and this photo will serve as the manor's exclusive photo
Manor Sky Island System
- Each player can own a manor sky island, which is also permanently saved on the season server
- You can choose different composing blocks, island shapes, or vegetation types
- Added the Manor Pass item; the manor owner can sign and issue passes
- Passes come in four different qualities, including:
- White Gold Pass, usable an unlimited number of times by any player
- Gold Pass, usable an unlimited number of times by a specified named player
- Pure Silver Pass, usable once by any player
- Bronze pass, the player with the specified name can use it once
- You can allow other players to visit through passes or by making the estate public
- You can set different permission groups for the estate, including
- Place blocks, determines whether visitors can place blocks
- Break blocks, determines whether visitors can break blocks
- Use equipment, determines whether visitors can use the equipment within the estate, all equipment except certain special equipment
- Damage entities, determines whether visitors can damage any entity within the estate
- Cast skills, determines whether visitors can cast active skills and innate skills
- Use items, determines whether visitors can right-click to use items
- Drop items, determines whether visitors can drop items
- Pick up items, determines whether visitors can pick up dropped items
- Player shops, message boards, and the estate skyblock core can always be used by visitors
Modular Programmable GUI Tutorial System
- Now effective for the class selection and skill configuration levels in the Peace Academy tutorial levels
- You can watch previous tutorials, or you can also skip the tutorial
- Adjusted the steps of the Peace Academy tutorial so that players must configure skills after selecting a class in order to pass
- Removed the restriction that 1st job active skills require a minimum of level five
- Includes effects such as animations, focus points, and highlighted areas
Activity Analysis System
- Information is synced to the server at intervals to perform activity checks
- This feature will be disabled once online features are turned off
- Activity analysis is not recorded individually; it only counts the number of players in each time segment
- M3Config adds a new OnlineActivity option, which can independently enable or disable the Activity Analysis System
### Season Update Sponsor Items
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