Majestic (0.0.0-beta.57)
Curse Maven Snippet
What's new
v0.0.0-beta.57 - Structure chain, tower and island v2, mob redesign
Added
- A real structure chain. Each world now has one Observatory about 6,000 blocks from the start and one Portal about 15,000 blocks from that Observatory, so the journey has a clear order.
/locatefinds both. - A clean Portal esplanade. Trees, leaves, melons and plants are cleared from the Portal's platform when it generates, so nothing grows on the stone. Chunks that already exist keep their old look.
- The Receptacle that rebuilds the Portal now disappears in a puff of smoke.
Changed
- Sky island, version 2. The frozen water columns are gone: water now flows from sources on the island's rim, and falls all the way down once the chunk loads.
- The Constructo's Tower, version 2. More irregular and better decorated outside and in, with stairs and doors tall enough for big mobs, a contained water floor, and a foundation that always sits on land (never oceans, rivers, beaches or swamps).
- Mob redesign. The Warden of the Gate, the Constructo, the Astral Construct, the Spectral Constructo and the Lantern-Bearer get more detail and armor; the Spectre is now semi-transparent and lighter.
- The Lantern-Bearer is no longer blocked by plants in the middle of the Portal plaza.
Notes
- Requires Minecraft 1.21.1 and NeoForge 21.1.259 or newer (Java 21), Majestic Core beta.25 and Majestic Bestiary beta.17, plus its usual dependencies (Astral Core, Almanac Core, Expedition Core, Majestic Terrain, Regalia Slots API, Vellumli).
- Test build: none of this has been played in-game yet. Structures already generated in an old world keep their old positions and layout; explore a new world or new chunks to see the chain, the island and the tower.
This mod has no additional files