Majestic Bestiary (0.0.0-beta.8)
Curse Maven Snippet
What's new
v0.0.0-beta.8 - The sky island's three
Added
- Demon Knight, Celestial Swordsman and Sky Stalker. Humanoid melee creatures, all three from the sky island: the Knight in its armoury, the Swordsman in the great hall, the Stalker in the tower's high room at Y 18. Entity type, attributes, spawn placement, GeckoLib renderer, spawn egg and loot table each.
Notes
- All three are 128×128 with ten bones, the seven base ones named exactly as the code
references them. Animations are
idle,walk,attack,hurtanddeath, with the attack's impact marker at 0.3s — so the melee hit lands 6 ticks into a 14-tick swing rather than on the same tick as the trigger. - They sit below Draconid and well below Goliath: the island is the second phase of Act I, not a boss room.
Early alpha. Content is still being built out — expect changes between versions. None of the three has been seen in game yet; models, scale and the balance band all want a real look.
This mod has no additional files

