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Mahou Tsukai

A magic mod focused on special effects and spell uniqueness

File Details

mahoutsukai-1.21.0-v1.35.36.jar

  • R
  • Jan 12, 2025
  • 4.45 MB
  • 154.0K
  • 1.21.1
  • NeoForge

File Name

mahoutsukai-1.21.0-v1.35.36.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:mahou-tsukai-342543:6081789"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • rewrite rendertypes to all be cached, which should reduce or remove some crashes caused by Iris allocating 1MB per rendertype. could not immediately find any rendering problems in vanilla from doing this but let me know if there are any
  • added getmahou and getmaxmahou commands. let me know if they do not work properly
  • drain life should no longer make most entities panic when hit, which will hopefully reduce lag a little
  • equivalent displacement will no longer attempt to keep its own chunk loaded every tick. instead, it will load its partner circle's chunk when it is trying to teleport something, and otherwise try to unload itself.
  • increase default cooldown of equivalent displacement from 15 ticks to 40
  • Nobu fire button is now rebindable to accomodate hardware that does not allow right & left clicking at the same time (aiming is not though)