Magical Relics

Randomly generated magic items, dungeons and traps

File Details

Magical-Relics-1.20.1-4.0.3-all.jar

  • B
  • May 14, 2026
  • 1.55 MB
  • 31
  • 1.20.1
  • Forge

File Name

Magical-Relics-1.20.1-4.0.3-all.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:magical-relics-1056145:8087727")
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1.20.1-4.0.3 (might break with future updates, beware)
- Bumped minimum required Forge version to 47.4.8.
- Now requires Crust.
- All configs have been rewritten to make use of Crust's config API.
- More config options for abilities.
- More config options for the Anti Builder's behavior.
- Some abilities have been rebalanced.
- Fixed some ability logic running twice a tick.
- Renamed the Alteration Negator (anti-builder) to Core of Warding.
- Added new behavior modes for the Core of Warding; it can now either:
- Block world interactions like before (building, placing etc.)
- Plague intruders with negative potion effects.
- Do nothing. Incredible!
- The Spike Trap block is now waterloggable.
- Fixed Camo Tripwire Hook block not being flagged as needing correct tool for drops.
- Thick tripwire block now has its own unique model.
- Added crafting recipe for thick tripwire.
- The Core of Warding's effective area box is now rotated along with the structure it generates in.
- Wizard tower structures are now all part of the same structure set.
- Fixed large wizard tower structure using "top_layer_modification" generation step instead of "surface_structures".
- Artifact item overlay colors are now configurable, and optionally completely random.
- The fireball projectile summoned by the Fireball ability is now notably slower.
- Fixed Jukebox ability effect particles offset being off.
- Fixed ability cooldowns not being reduced for items in armor slots or the off-hand slot.
- Fixed Air Sneak ability placing blocks when it shouldn't, often resulting in the player getting pushed.
- Air Sneak ability can now be configured to force-replace blocks flagged as replaceable (such as tall grass, snow, dead bush etc.) with solid air.
- Repair Others ability now picks a random "fixable" item in the player's inventory to fix per repair cycle instead of the first found match.
- Repair Others ability now only has a 1/3 chance to lose durability when fixing an item.
- Spider ability now actually drains durability from its artifact while the player is climbing.
- Fixed Adrenaline ability using the wrong trigger type.
- Added Resurrect ability to the default list of unobtainable abilities.
- Mass Excavate ability now has a configurable set of blocks it can mine.
- Added new config options for Foodie ability.
- Baker ability now has a configurable weighted list of cake blocks it can conjure.
- Fixed Mass Excavate ability not spawning block break particles or sending BLOCK_DESTROY game event.
- Loot table dropped by Cashout ability is now configurable.
- Repair Others ability now also scans Curios inventory for repair candidates.
- Fixed artifact items in the off-hand not triggering their abilities with the "held" trigger type.
- Removed ability trigger type "RIGHT_CLICK_BLOCK" as trigger type "USE" now includes all right-click interactions (use, click block, click entity).
- Fixed camo block entities not properly sync-ing state and light changes to clients.
- BaseArtifactAbility#onUse now gets called with the used InteractionHand, when available from context.
- Command "/magicalrelics ability apply {ability} {trigger}" now only suggests compatible trigger types.
- Made the command "/magicalrelic artifact create" much more user-friendly.
- Added optional TriggerType context for ArtifactUtils.hasAbility() which fixes some strange behavior with certain abilities.
- Added client-side config option for disabling the "flicker" visual effect on potion effect icons in the GUI for potion effects with only 1 tick of duration.
- Tweaked some artifact item variant textures.
- Added new buried dungeon variant.
- Added some Deadly World compat.
- Added Yeet ability.