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Magical Forest

[Forge/Fabric] This mod brings back Magical Forest biome from Thaumcraft into your modded world!
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[Forge] v2.0.2 for MC 1.18.2

File nameMagicalForest-forge-1.18.2-2.0.2.jar
Uploaded
Apr 2, 2022
Downloads
37.0K
Size
47.7 KB
Mod Loaders
Forge
File ID
3732063
Type
R
Release
Supported game versions
  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:magical-forest-383666:3732063")

Learn more about Curse Maven

What's new

Magical Forest 2.0.2 for MC 1.18.2:

Changelog:
- Ported to 1.18.2.
- Reworked Fancy Oak Tree feature a bit, so it should now be a bit better and ported to 1.18.2 too. 
- Fixed continentalness and biome weight issues causing biome being so huge and common in worlds, potentially fixes #1. (However, they're still a bit huge in very rare cases, but that's not like they were before).
- Forced to use TerraBlender 1.1.0.99, now Terralith should work just fine for now with Magical Forest, seems that TerraBlender has fixed some issues regarding this. (However, feel free to open an issue if something weird arises)
- Now biomeWeight is set to 1 instead of 2 in the config by default, so it calculates biome weight range a bit better.
- Removed Magical Forest's Flower Forest extension, causing the same biome generating twice in the world, making Flower Forests harder to find due to the addBiomeSimilar() method called.

This changelog is the same to both Forge and Fabric versions. World reset is advised, but still could be compatible in some packs. Do a backup and check it yourself in your modpack.

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