File Details
Spell Detection Overhaul 2.7
- R
- Apr 8, 2026
- 5.29 MB
- 8
- 1.20.1
- Forge
File Name
MagicReborn-1.20.1-2.7.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Update 2.7:
Every single spell now has more references and Ive spent the last 8 hours improving detection and testing detection. You should have little to no problems just dont make it SUPER sloppy when casting. Also the WIKI is fully up to date!
Update 2.6:
[Pushed Wand Level requirements up] Added 17 New Wands with Special effects when holding them, these can be found in chests! 4 of the wands being mob drops & 10 new rings which allow you to cast without a wand with a slight drawback. Added 7 new armor sets to enhance your Magical capabilities via the Arcane Loom. Scroll Racks for your Scroll Storage needs are now available + A way for Muggles to deflect Spell! Unknown Scroll has been added that gives you a random scroll, this is craftable have fun! The Bosses are now different, using vanilla archaeology Ancient Villages now have suspicous gravel instead of chest!. This means to get the Maw rune or Dwarven rune you must sift this gravel instead! Sorry about only one spell for this update. Working on getting more for you guys!
**General Fixes/Changes**
>All towers SHOULD be better generated and not floating in some cases
>Unless player has Arcanir you no longer get spammed with text when you press Left Alt.
>Ward and Ultimate Ward no longer kick out passive mobs.
>Mage, Ice Mage, Fire Mage, Grandmaster now have their own wands and are holding their wands.)
>Break particles of all blocks have been changed to not be so.. Bad?
>Arcane Leaves enchantment particles are larger now! (suggested by youtube commenter: thefabulouscabbage)
>Added Suspicious Gravel sifting instead of chests to find all the loot there was in the chests before
>Press K to move UI for spellbook, K or ESC to save and exit. want to revert? /mgr resetui
**Spells**
>Weeping, Freeze all mobs & players in place
**Armor**
>Novice (Iron) [Base Blue | Iron Accent] +20 Mana Per Piece | +1% Cooldown Reduction
>Apprentice (Copper) [Base Green | Copper Accent] +30 Mana Per Piece | +2% Cooldown Reduction
>Adept (Gold) [Base Black | Gold Accent] +50 Mana Per Piece | +3% Cooldown Reduction
>Skilled (Lapis) [Base Grey | Dark Blue Accent] +70 Mana Per Piece | +5% Cooldown Reduction
>Expert (Diamond) [Base White | Diamond Blue Accent] +100 Mana Per Piece | +10% Cooldown Reduction
>Master (Netherite) [Base Yellow | Netherite Accent] +200 Mana Per Piece | +15% Cooldown Reduction
>Grand Master (Runium) [Full white with the runium glow effect] +500 Mana Per Piece | +20% Cooldown Reduction
**Wands & Rings**
>Mages Wand (Apprentice wand stats and color) 50% Mage drop
>Arctic Wand (Apprentice wand stats and color) 50% Ice Mage Drop
>Infernal Wand (Apprentice wand stats and color) 50% Fire Mage Drop
>Grand Wizards Wand (Skilled wand stats and color)
>The Ancient Wand (Adept Wand Stats) | 5% Loot Pool Chance
>Wand of Mystery (Master Wand Stats) | 5% Loot Pool Chance
>Wand of Famine (Master Wand Stats) | 5% Loot Pool Chance
>King's Wand (Grandmaster Wand Stats) | 4% Loot Pool Chance
>Jester's Wand (Grandmaster Wand Stats) | 4% Loot Pool Chance
>Knight's Wand (Grandmaster Wand Stats) | 4% Loot Pool Chance
>Wand of God (Archmage Wand Stats) | 3% Loot Pool Chance
>Wand of Blessings (Archmage Wand Stats) | 3% Loot Pool Chance
>Warden's Wand (Elder Wand Stats) | 2% Loot Pool Chance
>Netherly Wand (Elder Wand Stats) | 2% Loot Pool Chance
>Wand of Theivery (Elder Wand Stats) | 2% Loot Pool Chance
>Wand of Strength (Elder Wand Stats) | 2% Loot Pool Chance
>Titan's Wand (Infinity Wand Stats) | 1% Loot Pool Chance
>Novices Ring (25 Mana) Magic Level 1 | Mana Regen 1
>Apprentices Ring (50 Mana) Magic Level 2 | Mana Regen 1
>Adept Ring (150 Mana) Magic Level 3 | Mana Regen 1
>Skilled Ring (250 Mana) Magic Level 4 | Mana Regen 2
>Experts Ring (350 Mana) Magic Level 5 | Mana Regen 2
>Master's Ring (500 Mana) Magic Level 6 | Mana Regen 4
>Grandmaster's Ring (700 Mana) Magic Level 7 | Mana Regen 4
>Archmage's Ring (1000 Mana) Magic Level 8 | Mana Regen 4
>Elder's Ring (1500 Mana) Magic Level 9 | Mana Regen 5
>Infinity Ring (2000 Mana) Magic Level 10 | Mana Regen 5
**Blocks**
>Arcane Loom | Used to create Infused String needed for the new Armor Sets!
>Scroll Rack's | You can now store your scrolls in a rack!
>Arcane Stairs
>Arcane Slabs
>Arcane Doors
>Arcane Fences
>Arcane Gates
**Weapons**
>Mirror Shield | Deflects all magical attacks
**Items**
>Iron Infused String
>Copper Infused String
>Gold Infused String
>Lapis Infused String
>Diamond Infused String
>Netherite Infused String
>Runium Infused String
>Tattered Spell
>Unknown Scroll
**Achievements**
>Elder's Ring on get "The Tarnished"
>King's Wand on get "I used to rule the world.."
>Wand of God on get "He is King"
>Infinity Ring on get "I am Steve!"
>Experts Ring on get "I'm no Expert but.."
>Master Ring on get "The Drums.. The Beating Drums!"
>Jester's Wand on get "Its a funny joke"
>Apprentices ring on get "The Sorcerer's Apprentice"

