File Details
magic_realms-0.2.jar
- R
- Apr 19, 2026
- 1.18 MB
- 77
- 1.21.1
- NeoForge
File Name
magic_realms-0.2.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
This version can mess up the textures from mercenaries from previous version, make sure to back up your world before updating!
(If you really liked a skin from your mercenary and got rerolled, you can use the skin customizer in creative mode to set it back)
Changelog
- Reworked skin management to be server side, so people can add their own skin parts and preset textures via datapack + resourcepack.
- Improved mercenary battle goals to fit more their respective classes.
- Added armor compatibility so mercenaries now display most modded armors correctly.
- Added modded bow and arrows compatibility for archers for most modded bows, for bows that don't work by default you can add them to the bows tag.
- Added tooltip to the class icon inside the mercenary menu to display the class of the mercenary.
- Added creative mode Skin Customizer item that allows to customize mercenaries with composite skins.
- Fixed not being able to bypass permanent contract requirement in creative mode.
- Restricted menu interactions and mode interactions to outside battle.
- Fixed contract seconds display.
- Fixed bug with mercenaries still following and being allied to the previous contractor when contract ended.

