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Magic Evolved

Adds over a 100 powerful elemental spells to the game along with a progression system.

File Details

magicevolved-1.20.1-ver1.jar

  • R
  • Aug 12, 2024
  • 15.49 MB
  • 115
  • 1.20.1
  • Forge

File Name

magicevolved-1.20.1-ver1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:magic-evolved-1062508:5622552")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • reworked the way damage works (now most attacks shouldn't backfire on you)

  • increased leveling speed a bit more

  • added new sound effects for each skill

  • major balancing changes

  1. most ultimates have been scaled down to fire 6's size (don't worry there will be magics in the future which will be that big if not more, this is just the intended size for basic magic)

  2. damage for a lot of the moves has been increased, on average its something like 1: 10 dmg 2, 3: 20 dmg 4, 5: 50 dmg 6: 200 dmg

  3. skills have some armor penetration (before some mod bosses completely negated most of your damage)

  4. reduced the destruction caused by a lot of spells BUT buffed their environmental effects (this means fire spells will leave behind more fire, frost spells more snow, etc)