Magic Coins

Magic Coins is a mod focused on economy, introducing a simplified coin system to Minecraft. Ideal for players seeking a more immersive RPG experience and for modpack creators looking to customize villager trades.

File Details

Magic Coins V1.1.3 - 1.21.1 (NeoForge)

  • R
  • May 31, 2026
  • 172.72 KB
  • 407
  • 1.21.1
  • NeoForge

File Name

magic_coins-1.1.3.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:magic-coins-597281:8176618"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Magic Coins Update 1.1.3 - Loot Coins Feature

You can now easily integrate Magic Coins loot tables into any loot table, whether from vanilla Minecraft or mods.

How does it work?

Inside the config folder, there will be a folder called magic_coins containing four JSON files with the following names: common, uncommon, rare, and epic.

Structure of common.json, uncommon.json, rare.json, and epic.json

{
  "loot_tables": []
}

Example usage: "loot_tables": ["minecraft:chests/trial_chambers/corridor", "..."]

Categories

Common

  • Silver Coin: 60% chance to generate, containing between 3 and 6 coins.

Uncommon

  • Silver Coin: 75% chance to generate, containing between 5 and 10 coins.
  • Gold Coin: 20% chance to generate, containing between 1 and 2 coins.

Rare

  • Silver Coin: 80% chance to generate, containing between 10 and 20 coins.
  • Gold Coin: 40% chance to generate, containing between 2 and 4 coins.
  • Crystal Coin: 5% chance to generate, containing 1 coin.

Epic

  • Silver Coin: 90% chance to generate, containing between 20 and 30 coins.
  • Gold Coin: 50% chance to generate, containing between 3 and 5 coins.
  • Crystal Coin: 10% chance to generate, containing between 1 and 2 coins.