LycanitesTweaks-1.0.16.4.jar
Curse Maven Snippet
What's new
1.0.16.4
Fixes a startup crash when not using Baubles API
Reverted a change that was causing Rendering Issues with other mods, generally seen as random entities and blocks being emmissive and transparent. This also reintroduces the original vanilla lycanites issue where a GUI element may render with broken transparency.
Features
Tame Damage Experience [Charge Experience]
- Intended to be the primary XP source for tames instead of Charges.
- Charge XP not changed at all, preferably used as bonus xp or for items
- Gain experience when dealing damage or taking damage from an opponent
- No experience gained when fighting temporary minions or other tamed entities
- Configurable chance to gain xp (default 100%)
- Configurable damage value to xp (default 100% damage dealt/taken)
- [Imperfect Summoning] Summoning with the Summoning Staff will now provide +25 knowledge
- [Minor Feature] Beacons now despawn Mob Event spawned mobs at the same rate and range that they provide buffs to players
- [Minor Feature] Tamed Lycanites entities can now provide Ice and Lightning Resistance Auras just like how Fire element ones provide Fire Resistance, default potion effect are those from Trinkets and Baubles
- [Minor Feature] Readded "Fix Withers Attacking Tremors" as it also fixed side head targeting compared to the fix that previously replaced it.
- [Minor Feature] Boss Minion Kills now provide instant mending to weapon and shields of players and also the equipment of Lycanites tames if it dealt fatal damage
- [Minor Feature] Bosses now apply anti cheese damage to tamed entities if their owner is within the Anti Flight Measures range set in th Vanilla Lycanites Config and also if their owner is under the arena
Fixes
- Fixed crashing when Baubles API was not used
- Reverted/Removed Patch option "Disable Model Alpha" from "Fix Lycanites Config Errors" due to breaking more than it fixes
- Changed the handling of Asmodeus' Gatling Gun for better compatibility with bonuses to modify Bow draw rate.
- Adjusted handling of Item Tooltips to hopefully allow JEI to search full tooltips instead of only the shorted ones, this fix is not gaurenteed.
Patches
- Fix Invisible/Transparent rendering of Lycanites entities, which was previously only seen when a mob had Invisibility while the player was in Spectator Mode
- The above patch also enables transparent rendering to a mount when Sneaking or Sprinting
- Fix Village AI Pathfinding for various Lycanites entities not working at all, additionally made the mobs with the ability configurable
- Door Break AI Pathfinding for various Lycanites entities not working at all, additionally made the mobs with the ability configurable
- Adjusted Serpix Projectile Offset fix to constantly update to fix getting stuck firing at a wrong position
Config
- Fixed a default value in "Specific Stat Ratio Caps" being "effect, 5.0" instead of "effectDuration, 5.0" causing effect duration to be uncapped
- [Patches] Fix Heal Goal Check now has modifiers to toggle checking for spectators and checking for line of sight
Balance
- Removed the 4x defence stat cap for Lycanites Entities (Affects beyond level 400)
- Rahovart Hellfire Cannon, Asmodeus Gatling Gun, and Asmodeus Hell Shield now scale 1% per level for
- Asmo Shield: HP 1 -> 2, Def 4 -> 2
- Asmo Gun: Dmg 4 -> 2, Pierce 4 -> 2
- Raho Cannon: Dmg 8 -> 4, Pierce 8 -> 4
This mod has no additional files

