File Details
LycanitesTweaks-1.0.16.jar
- R
- Jun 4, 2026
- 1.79 MB
- 13
- 1.12.2
- Forge
File Name
LycanitesTweaks-1.0.16.jar
Supported Versions
- 1.12.2
Curse Maven Snippet
1.0.16
This is a large content update before a planned restructuring of the config. The next update will likely rewrite the entire config and organize it more similarly to the folders of Lycanites
Features
Genenic Bestiary within the Lycanites Beastiary
- A Bestiary for everything non-Lycanites within the Lycanites Beastiary.
- Functions similarly to the Lycanites Beastiary with Soulgazer usage and automatic knowledge gain.
- Automatic knowledge gain with breeding, taming, and killing.
- Generic entry shows ability to spawn in current location, stats, and spawnable biomes
- Some mods have builtin compatibility to display mob variants or animations
- Some mods have builtin compatibility to display a lore entry taken from the mod (Ice and Fire and SRP)
- Entirely json configurable like any original Lycanites features within the Lycanites config folder
- Added Commands /lycanitestweaks bestiaryreload /lycanitestweaks bestiary @p
Added new Items, include special ones dropped by Rahovart and Asmodeus (Amalgalich may be in the future)
- Config is currently within [Custom Staffs]
- By default, all items are baubles and passively provide their listed stats when equipped (configurable)
- Toggleable baubles have a keybind to toggle the slot (or all)
- Fantastical Feast - Crafted with multiple rare foods. Provides up to 3x eating/drinking speed boost when consuming large quantities (stack size)
- Vile Matter - Crafted with various mana mob drops. Select a creature from the Beastiary. Its elemental debuffs are applied to you and will spread to nearby mobs.
- Hellfire Cannon - Dropped by Rahovart, stats scale. Charges a Hellfire Wave or Barrier attack
- Hellshield - Dropped by Asmodeus, stats scale. Passively provides defence, can turn on a Life Link shield to split damage between Soulbounds
- Gatling Gun - Dropped by Asmodeus, stats scale. Takes charges as ammo and shoots them
Boss Info Overlay, red boss bar Lycanites show display their current health value and beastiary icon
- Rahovart - Shows current Hellfire energy amount and minions with key roles in the current phase
- Asmodeus - Shows if there currently is an Astaroth minion alive
- Amalgalich - Shows current Consumption animation state (Idle/Startup/Active)
- Experiment 69R - Bouncing Instability ball per attack
- Various Easter Eggs
- [Creature Interact] Breeding passive lycanites will now drop xp like any other passive mob
- [Creature Interact] Pet ranged attacks when holding enchanted weapons will now trigger melee handling (General mod compatability interaction)
- [Creature Interact] Pet ranged attacks when holding enchanted bows will now trigger bow enchantments (Partial mod compatability)
- [Creature Stats] Added option to nerf infinite ceiling of certain lycanites melee abilities (on hit healing amount), disabled by default
- [Creature Stats] Added option to set minion light condition for Natural red boss bar/encounter crystal mobs, default requires light level 7 or lower
- [Creature Stats] Boss DPS Limit now scales with max hp
- [Vanilla Lycanites Item Tweaks] Added option to set custom "Too Expensive" anvil limit when enchanting lycanite parts or equipment, disabled by default
- [Charge Experience] Added an EXP Share mechanic for nearby pets
- Work for all pets or only soulbounds (configuable)
- Requires Soulgazer (configuable)
- Does not reduce xp value dropped (configuable)
- [Loot] Mob Parts drop rate is now affected by looting (+4% per level), specifically the mob drops now use the Vanilla Drop System insteadof the Lycanites builtin system
- [Mod Integration] Boss DPS Limit scales with max hp modifiers outside of Lycanites, disabled by default
- [Mod Integration] SoManyEnchantments Bow enchantments for pet ranged attacks [Creature Interact]
- [Mod Integration] SoManyEnchantments Butchering affects Lycanites Animals
- [Minion Feature] Defence and Pierce Attributes now affect and work for all entities, internal handling is slightly different compared to true Lycanites Mobs
- [Minion Feature] Boss Minion Kills now provide instant mending to armor
- [Minion Feature] Sky Monster Spawning mechanics similar to Water spawning mechanics option, disabled by default as it did not have intended mod compatibilty effect
- [Client Mixins] Modify Beastiary Information allows Lycanites scroll menues to work with mouse wheel
- [Player Mob Levels] The Beastiary tab now always show the "Set All" option instead of requiring clicking on a creature
- Rahovart phase 2 and phase 3 hellfire attacks will now show a visual indicator of where they will spawn, enabled by default
- Boss Crystals now show the contained mob when holding a Soulgazer
- Encounter Crystals now render transparent and can't be clicked on while sneaking
- Updated the Handling of the Charge Staff as Hellfire Cannon and Gatling Gun are based on it. The invisible charge arrow now only lasts the tick it spawns to capture stats modifications of other mods
- Dedicated "lycanitestweaks:item_with_creature_info loot" function to generate the Eventful Staffs and similar items in vanilla loot tables
- Added Subtitle Langkeys for any Lycantes entries added by LycanitesTweaks (How to do the fix all of them is known, but it may require a separate resource pack)
Fixes
- Debug Logging properly uses debug channel instead
- [Vanilla Lycanites Item Tweaks] Fixed being able to apply any enchant to Equipment Parts
- [Minion Feature] Fixed some calculation oddities with the Boss DPS Limit Recalc, "Reapply Limit" option removed
- Possible Desync with Lycanites Boss Minions trying to teleport to their master, known to affect Amalgalich
- "Pets Have Full Set of Equipment" some cases such as enchanted Armor not applying Protection
- "Hellfire Energy Attacks Fixed Damage" not working when using "Apply Damage Attribute to Projectiles"
- Dungeon Boss names not showing on initial spawn
- Dungeon Bosses modified with lycanitestweaks:setNBT dropping double loot
- Encounter Crystals fix fixed again, should no longer allow the original mob to spawn
- Auto soulgaze in kill working without a Soulgazer
- Erroneous potion effect appling that could cause odd effects (ex linking an effect between two entities)
- Anchored the location of the Show DDD and Set Soul Link (Keybound) pet button
- Issues related to using SoManyEnchantments 0.5.5 (Known to affect JEI and SoManyEnchantments)
- Potion Core Swap True Shot (Potion Core) no longer causes a stack overflow crash
Patches
- (Automatic) Lycanites models now reload with F3+T or changing resource packs, removes the need to restart when enabling/disabling Lycanites Redux
- Fix Lycanites Config Errors now contains a fix for "Disable Model Alpha" affecting other visuals (Generally potions or offhand)
- Fix Client Pet Stat Desync now causes server to send an response packet after client tries to do anything
- Fix Soulstone Use On Minions now also makes breeding temporary minions spawn a temepory child instead of a Soulbindable one
- Sync Missing Properties updated to fix a possible desync with variants
- Swapping off Summon Staffs will now always clear portals
- Projectiles no longer collide with non solids such as fire and webs, behavior should match vanilla arrows and fireballs
- Wraith Charge Attack no longer instantly explodes when not tamed
- Minion upon reloading will properly find their owner with UUID instead of numerical ID
- Rahovart Phase 3 Barriers will now save and respawn with UUID
- Amalgalich Consumption animation is more aggressively sync'd between server and client
Config
- Added universal JSON "loadDefault" override. Can be used to force or skip the config regeneration process
- [Creature Stats] All Stat can now have a their own cap set
- [Mod Integration] Disabled Instability + CollisionDamage death message by default
- [Mod Integration] Disabled RLCombat Force Offhand White by default
- Added config for Main Boss' Rare minions respawn rate
- Can now specify Asmodeus' Astaroth spawns count on phase transition
Balance
- If for whatever reason, a player owns a rare variant soulbound, it will not longer spawn with DPS Limit, to be fair for people who somehow have them :)
- Immunizer and Cleansing Crystal now have a minor cooldown to prevent accidental spam usage
- Charge Staff can be enchanted with Punch, Flame, and SoManyEnchantments Rune: Arrowing Piercing
- Nerf Voided HP Reduction 10% -> 0%, role as a visual indicator is needed less now
- Nerf Added Melee Attack Speed Level Bonus Cap 3.0x (Visual clarity as IFrames exist)
- Nerf Added Ranged Attack Speed Level Bonus Cap 3.0x (Visual clarity as IFrames exist)
- All boss Rare Minions now spawn on phase transition instead of having to wait for their respawn time
- All boss Rare Minions no longer have a DPS Limit
- Rahovart phase 3 Cacodemon projectile attack disabled, now enchances Wraith minions by giving them a Charge Attack
- Nerf Rahovart base hellfire Voided time 3 -> 1 (3x reduction)
- Nerf Rahovart belph/behemoth sacrifice energy gain 10 -> 5
- Nerf Rahovart wraith sacrifice energy gain 5 -> 1
- Nerf Rahovart rare minion sacrifice energy gain 100 -> 50
- Nerf Rahovart passive phase 2 energy gain 3 -> 1
- Nerf Rahovart passive phase 3 energy gain 6 -> 5
- Nerf Rahovart's Rare minin respawn rate 600 -> 1200 (2x longer)
- Nerf Asmodeus p3 Astaroth phase transition count 4 -> 2

