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LycanitesTweaks

A mod that includes new features and tweaks to LycanitesMobs

File Details

LycanitesTweaks-1.0.14.jar

  • R
  • Jan 14, 2026
  • 1.34 MB
  • 534
  • 1.12.2
  • Forge

File Name

LycanitesTweaks-1.0.14.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lycanitestweaks-1240257:7457084")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

I now distribute simple drag, drop, and replace config presets, you can find them here: https://github.com/cdstk/LycanitesTweaks/tree/main/presetconfigs

A. Fully default - A few settings away from enabling prior features such as Player Mob Levels

B. Patch only - A vanilla Lycanites experience with bug fixes

C. No Scaling Addon - An experience based on not having Player Mob Levels, what I would recommend using for RLCraft instead of fully default.

__________1.0.14__________

Features

  • Simple Mob Event Logout Penalty - 50% of the remaining duration of the active Mob Event will be saved and the player will have to face the spawns later. Not Availlable in Singleplayer

Mod Compatibility

  • Bloodmoon - Updated trigger to have a once per night condition and swapped properties from a WorldTrigger to a PlayerTrigger. Rare Bloodmoon spawns are nerfed and no longer stack with a multiplayer group.
  • CollisionDamage - Death Message will show if Instability was fatal.
  • PotionCore - Added some options to balance True Shot potion if using the "Apply Damage Attribute to Projectiles" option.

Patches

  • /kill not working on Bosses, also fixed Bloodmoon spawned bosses not being removed in the daytime

Fixes

  • Fixed some file names having double appended modid
  • The specific case where the Boss bars would not appear for ones created with JSON setNBT
  • Boss and Encounter Crystals will no longer heal the Ender Dragon. They will forcefully despawn if near the Ender Dragon.

Balance

  • Water monster spawn rates reduced to be similar to Vanilla Drowned (Nerfed in oceans, higher elsewhere)
  • Removed the 15 second grace before Boss Healing as it was too generous.