File Details
LycanitesTweaks-1.0.12.jar
- R
- Sep 12, 2025
- 1.19 MB
- 1.2K
- 1.12.2
- Forge
File Name
LycanitesTweaks-1.0.12.jar
Supported Versions
- 1.12.2
Curse Maven Snippet
I now distribute simple drag, drop, and replace config presets, you can find them here: https://github.com/cdstk/LycanitesTweaks/tree/main/presetconfigs
A. Fully default - A few settings away from enabling prior features such as Player Mob Levels
B. Patch only - A vanilla Lycanites experience with bug fixes
C. No Scaling Addon - An experience based on not having Player Mob Levels, what I would recommend using for RLCraft instead of fully default.
__________1.0.12__________
Features
- Added the ability to level up pets by moving Charges into their chest inventory
- Added the Challenge Soul Staff - A one time use summoning staff for a Rare Variant, obtainable from Mini Boss Altars
- Added the option to apply "Altar Stat Multipliers" from the Vanilla Lycanites Config, not enabled by default as they are very high if not changed.
- Added xp drop value scaling with mob levels (Default +3% per level, replaces any xp bottle drops)
- Added a new PML Category for instantly summoned minions (Summoning Seed/Equipment)
- Added configs to change the visual size of Lycanites Equipment and also disable rendering certain parts for visibility
- Added the option to control minion griefing by using the PvP button
- Added the option to control minions targeting bosses by using the PvP button
- Buffed the Wraith Sigil to drop with level/variant stats that match the Rahovart that dropped it
- Challenge Soul Staff/Altar Boss Drops are intended for Diamond/Emerald Soulkey fights, but will also drop from normal key fights by default.
- Updated the "Boss DPS Limit Recalc" to no longer change how some defensive abilities worked
- Soulgazer Tooltip now displays keybind if it is a Bauble
- Mob Part Tooltips now hide abilities unless SHIFT is held down, leveling information is always shown
- Equipment Tooltips now hide abilities unless SHIFT is held down, basic stats are always shown
- Summoning Staffs Tooltips hide the full experience list unless SHIFT is held down
- Added a configurable blacklist of potion effects for Bosses and also Soulbound pets, intended for any instant-kills.
- Added configurations for the Charge Experience Requirement calculations, to change value of charges and requirements for mobs/equipment plus optional log scaling (Nothing changed by default)
- Added the option to customize the Insomnia effect's sleep denial message
Mod Compatibility
- Equipment correctly uses the Attribute Modifiers from stack, it can now gain bonuses from a mod like QualityTools
- Mixins - Removed many usages of Redirects that could cause conflicts, there still remains some Redirects for now
- ClaimIt - Added and changed Mini Boss Altar conditions to discourage claim cheeses.
- RLCombat - Updated Equipment Sweep cooldown to use one that is similar to any other weapon
- So Many Enchantments - Updated availlable Equipment Enchantments to match the parts used. For example if it can harvest wood blocks, then axe enchantments are allowed.
- Scape and Run Parasites - Buffed Repulsion to make you immune to Arachnida pulling and Seizer grabbing
Patches
- Updated Wither and Iron Golem targeting fixes
- Added the option to enabled Vanilla Lycanites intended Invisibility super buff (disabled by default)
- Pets can no longer "panic" and run around when damaged
- Mounted pets no longer spontaneously apply velocity when damaged or dismounted
- Tamed pets can attack mobs whom their wild counterparts are always allied with
- Amalgalich and Archvile projectile offset is now centered over their target
- Fixed Ignibus and Serpix shooting one of their projectiles with 10x the intended offset
- Naturaly spawned Rare Variant Boss Bars now display upon first spawn
Fixes
- Level scaling mount ability projectiles now shoots as if the player threw the charge
- Pet Mainhand and Offhand stack limit now 64 instead of 1
- Added the option to aggressively prevent Fear Entities from being targeted
- The "Fixate Target" NBT trait no longer ignores revenge target
- Mob Event spawns now add PML bonus levels instead of never doing so
- Added Temporary Minions to the blacklist for entering boats/vehicles
- Updated the cases where hostile minions match their master's level (ex. on death minions)
- Prevented Mini Boss Altars from being used in locations with anti-grief
- Animals no longer drop Random Charge Loot
- Tooltip for Cleansing Crystal and Immunizer now update to match the configs
- By default, disabled most "Transform Into Boss NBT Flag" configs as it was intended to be replaced with Random Boss Spawns in 1.0.11
Balance
- Enchanted Soulkey Base Level Up Experience: 500 -> 100, matches mob leveling
- Summong Staff Base Level Up Experience: 500 -> 100, matches mob leveling
- Summoning Staff can now gain experience for every element
- Random Charge Loot Basic Count: [0 - 5] -> [-1 - 2]
- Random Charge Loot Level Scale: 1.0 -> 0.25
- Random Charge Loot Looting Bonus: 1 -> 0
- Asmodeus Innactive Healing Start Range: 96 -> 48, matches other bosses instead of covering the whole arena
- Restored Asmodeus' Devil Gatling damage multiplier vs Non-Players (Pets), this attack will deal 10x to pets.
- By default, disabled Smited Effect making mobs be considered Undead

