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LycanitesTweaks

A mod that includes new features and tweaks to LycanitesMobs

File Details

LycanitesTweaks-1.0.12.jar

  • R
  • Sep 12, 2025
  • 1.19 MB
  • 1.2K
  • 1.12.2
  • Forge

File Name

LycanitesTweaks-1.0.12.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lycanitestweaks-1240257:6988176")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

I now distribute simple drag, drop, and replace config presets, you can find them here: https://github.com/cdstk/LycanitesTweaks/tree/main/presetconfigs

A. Fully default - A few settings away from enabling prior features such as Player Mob Levels

B. Patch only - A vanilla Lycanites experience with bug fixes

C. No Scaling Addon - An experience based on not having Player Mob Levels, what I would recommend using for RLCraft instead of fully default.

__________1.0.12__________

Features

  • Added the ability to level up pets by moving Charges into their chest inventory
  • Added the Challenge Soul Staff - A one time use summoning staff for a Rare Variant, obtainable from Mini Boss Altars
  • Added the option to apply "Altar Stat Multipliers" from the Vanilla Lycanites Config, not enabled by default as they are very high if not changed.
  • Added xp drop value scaling with mob levels (Default +3% per level, replaces any xp bottle drops)
  • Added a new PML Category for instantly summoned minions (Summoning Seed/Equipment)
  • Added configs to change the visual size of Lycanites Equipment and also disable rendering certain parts for visibility
  • Added the option to control minion griefing by using the PvP button
  • Added the option to control minions targeting bosses by using the PvP button
  • Buffed the Wraith Sigil to drop with level/variant stats that match the Rahovart that dropped it
  • Challenge Soul Staff/Altar Boss Drops are intended for Diamond/Emerald Soulkey fights, but will also drop from normal key fights by default.
  • Updated the "Boss DPS Limit Recalc" to no longer change how some defensive abilities worked
  • Soulgazer Tooltip now displays keybind if it is a Bauble
  • Mob Part Tooltips now hide abilities unless SHIFT is held down, leveling information is always shown
  • Equipment Tooltips now hide abilities unless SHIFT is held down, basic stats are always shown
  • Summoning Staffs Tooltips hide the full experience list unless SHIFT is held down
  • Added a configurable blacklist of potion effects for Bosses and also Soulbound pets, intended for any instant-kills.
  • Added configurations for the Charge Experience Requirement calculations, to change value of charges and requirements for mobs/equipment plus optional log scaling (Nothing changed by default) 
  • Added the option to customize the Insomnia effect's sleep denial message

Mod Compatibility

  • Equipment correctly uses the Attribute Modifiers from stack, it can now gain bonuses from a mod like QualityTools
  • Mixins - Removed many usages of Redirects that could cause conflicts, there still remains some Redirects for now
  • ClaimIt - Added and changed Mini Boss Altar conditions to discourage claim cheeses.
  • RLCombat - Updated Equipment Sweep cooldown to use one that is similar to any other weapon
  • So Many Enchantments - Updated availlable Equipment Enchantments to match the parts used. For example if it can harvest wood blocks, then axe enchantments are allowed.
  • Scape and Run Parasites - Buffed Repulsion to make you immune to Arachnida pulling and Seizer grabbing

Patches

  • Updated Wither and Iron Golem targeting fixes
  • Added the option to enabled Vanilla Lycanites intended Invisibility super buff (disabled by default)
  • Pets can no longer "panic" and run around when damaged
  • Mounted pets no longer spontaneously apply velocity when damaged or dismounted
  • Tamed pets can attack mobs whom their wild counterparts are always allied with
  • Amalgalich and Archvile projectile offset is now centered over their target
  • Fixed Ignibus and Serpix shooting one of their projectiles with 10x the intended offset
  • Naturaly spawned Rare Variant Boss Bars now display upon first spawn

Fixes

  • Level scaling mount ability projectiles now shoots as if the player threw the charge
  • Pet Mainhand and Offhand stack limit now 64 instead of 1
  • Added the option to aggressively prevent Fear Entities from being targeted
  • The "Fixate Target" NBT trait no longer ignores revenge target
  • Mob Event spawns now add PML bonus levels instead of never doing so
  • Added Temporary Minions to the blacklist for entering boats/vehicles
  • Updated the cases where hostile minions match their master's level (ex. on death minions)
  • Prevented Mini Boss Altars from being used in locations with anti-grief
  • Animals no longer drop Random Charge Loot
  • Tooltip for Cleansing Crystal and Immunizer now update to match the configs
  • By default, disabled most "Transform Into Boss NBT Flag" configs as it was intended to be replaced with Random Boss Spawns in 1.0.11

Balance

  • Enchanted Soulkey Base Level Up Experience: 500 -> 100, matches mob leveling
  • Summong Staff Base Level Up Experience: 500 -> 100, matches mob leveling
  • Summoning Staff can now gain experience for every element
  • Random Charge Loot Basic Count: [0 - 5] -> [-1 - 2]
  • Random Charge Loot Level Scale: 1.0 -> 0.25
  • Random Charge Loot Looting Bonus: 1 -> 0
  • Asmodeus Innactive Healing Start Range: 96 -> 48, matches other bosses instead of covering the whole arena
  • Restored Asmodeus' Devil Gatling damage multiplier vs Non-Players (Pets), this attack will deal 10x to pets.
  • By default, disabled Smited Effect making mobs be considered Undead