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LycanitesTweaks

A mod that includes new features and tweaks to LycanitesMobs

File Details

LycanitesTweaks-1.0.11.jar

  • R
  • Aug 11, 2025
  • 1.08 MB
  • 664
  • 1.12.2
  • Forge

File Name

LycanitesTweaks-1.0.11.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lycanitestweaks-1240257:6873659")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

I now distribute simple drag, drop, and replace config presets, you can find them here: https://github.com/cdstk/LycanitesTweaks/tree/main/presetconfigs

A. Fully default - A few settings away from enabling prior features such as Player Mob Levels

B. Patch only - A vanilla Lycanites experience with bug fixes

C. No Scaling Addon - An experience based on not having Player Mob Levels, what I would recommend using for RLCraft instead of fully default.

__________1.0.11__________

Features

  • Updated FermiumBooter to 1.3.2, this affects Mod Compatibility and will not longer require a second boot to gaurentee compatibility features are on.
  • Replaced Horse/Pet Armor slot with the 4 player armor slots + main and offhand item slots. You can now fully equip pets with a full set of gear. Note: many mods provided bonuses exclusively for players.
  • Overhalled "Tame Creatures with Diet" - No longer a chance to act like a treat, now always works like a mini treat. Raw food provides much less points compared to cooked food.
  • All Projectiles shooting mount abilities now scale with the pet's level instead of acting as if a player right click threw them.
  • All Projectile shooting mounts can now rapid fire while the keybind is pressed instead of only some.
  • Random Boss Spawns will now use the Encounter Crystals (hides Boss Bars and clearly marks danger)
  • Random Boss Spawns will now use a random prefix in their boss bar names

Mod Compatibility

  • Fixed an issue preventing mobs from Spawning with the Special Mobs mod installed. This issue was present if using the "most smited are undead" minor feature.

Patches

  • Added "Fix Both Hands Performing Item Interactions" to replace the original that only fixed right click healing and mounting. Now all forced obstructive interactions are removed if the mainhand is performing an action.

Fixes

  • Fixed Random Bosses losing the Damage Limit property if reloaded
  • Fixed some Random Bosses never naturally despawning
  • Removed Random Bosses from spawning from Mob Spawners
  • Fixed Rahovart "Hellfire Energy Attacks Fixed Damage" option calculating incorrectly and not applying to pierce damage.

Balance

  • Rahovart Flamewall Attacks Base Damage: 10 -> 8 (-20% overall after all calculation)
  • Rahovart Flamewall Attacks Knockback Chance: 100% -> 0%
  • The above changes should help with surviving raw damage and encourage facing buff purging and the Voided debuff.