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LycanitesTweaks

A mod that includes new features and tweaks to LycanitesMobs

File Details

LycanitesTweaks-1.0.10.jar

  • R
  • Aug 3, 2025
  • 1.05 MB
  • 160
  • 1.12.2
  • Forge

File Name

LycanitesTweaks-1.0.10.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lycanitestweaks-1240257:6844536")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

I now distribute simple drag, drop, and replace config presets, you can find them here: https://github.com/cdstk/LycanitesTweaks/tree/main/presetconfigs

A. Fully default - A few settings away from enabling prior features such as Player Mob Levels

B. Patch only - A vanilla Lycanites experience with bug fixes

C. No Scaling Addon - An experience based on not having Player Mob Levels, what I would recommend using for RLCraft instead of fully default.

__________1.0.10__________

Features

  • The Player Mob Levels system is no longer on by default, it can be re-enabled in configs. The mod will focus more on other ways to power up your pets.
  • Added the "Charge Staff", an End dimension stage weapon that fires Lycanites Charges like a bow. It can be enchanted with many but not all Bow Enchantments.
  • Improved the Equipment Enchantments capability, now functional with all Tool Enchantments and now works with unbreaking/mending.
  • JSON Loot Table Function - Apply Variant Drop Scale, same as the one used by Vailla Lycanites drop system.
  • There is now a 0.45% (2/442, same as Rare) chance for any natural spawned mob to become a Red Healthbar Boss, similar to a Green Healthbar Rare variant. They will drop enchanted books and extra random charges.
  • Rahovart's main attacks will now sacrified his minions in order to powerup his phase attacks, passive energy gain has been reduced to compensate.
  • Amalgalich will now use Lob Darklings again, attack adjusted to never level scale firerate and will aim towards the target.
  • Added GUI Progress bars for additional Items allowed in the Equipment Infuser/Station

Mod Compatibility

  • Added Incontrol Compatibility. Additional Rules and Actions are too long to list but are described in the config.

Patches

  • Fix Lycanites Config Errors, generates "Elemental Fusion Enabled" and "Elemental Fusion Mix Bonus", and "prismarine_crystals" spelling error.
  • Fix missing sound events via json (Balayang, Necrovore, Primefire)
  • Fix unused sounds (Rahovart phase attacks, Ignibus attack, Cinder attack, Serpix attack)
  • Fix main Boss Altar Soulcube are always removed upon Soulkey usage to avoid cases where you could reclaim it.
  • Fix all Rare variants will correctly despawn if enabled in the main Lycanites config
  • Fix explosions in Rahovart's Flamewalls creating lots of lag, especially with groups of Wraiths.
  • Fix altar Miniboss Persistence is now independent of Boss Summon Crystals
  • Fix main Bosses trying to pathfinding away from an entity now independent of Boss Enhancements
  • Fix Asmodeus Minion Hellshield is now independent of Boss Enhancements

Fixes

  • Drain Effect Client desync
  • Amalgalich Killing a Crimson Epion never clearing Shadowfire
  • Main Bosses' Rare Minions now display a name that corresponds to their Dungeon Miniboss

Balance

  • Altar Minibosses are no longer Red Healthbar bosses, thus don't drop enchanted books
  • Random Charge Drops Level Scale: 0.1 -> 1.0
  • Main Boss Total Bonus Health Ratio: 0.25 -> 0.5
  • Rahovart Passive Energy Gain is roughly 50% less in all phases
  • Rahovart gain 100% energy and instantly kills Rare Minions hit
  • Rahovart gain half the energy of a fully charged minion when he kills it early
  • Rahovart Minion Temporary Duration: 1200 -> 6000 (5 minutes) to collect more over the fight and to collect extra to reduce phase 3 Hellfire Barriers through killing minions
  • Killing Rahovart's Minions in phase 3 now reduces Barriers by the same amount as Vanilla Lycanites