File Details
LycanitesTweaks-1.0.8a [FermiumBooter-1.3.0 Dependency].jar
- R
- Jul 10, 2025
- 1.08 MB
- 194
- 1.12.2
- Forge
File Name
LycanitesTweaks-1.0.8a.jar
Supported Versions
- 1.12.2
Curse Maven Snippet
Reupload removing "Modify LycanitesTweaks Config Order" as it was still prone to crashing.
Config Rewrite: It is highly recommended that you regenerate the config or manually transfer old settings
FermiumBooter-1.3.0 Dependency: Updated FermiumBooter to 1.3.0, breaks with older versions of LycanitesTweaks
__________1.0.8__________
1000 Downloads has been reaches! Thank you all!
Huge thanks to Nischhelm for contributing fixes and overhauling the mod's config.
Features
- Added two near Beastiary Tabs: Soulkey Altars and Player Mob Levels Viewer
- Soulkey Altars Tab shows a visual render and provides a block list for Altars you can use
- Added Summon Charged Creeper Altar and Withering Heights Event Altar
- Player Mob Levels Viewer replaces the old display in the index tab, includes buttons to set 0-100% modifiers per creature.
- Simplified EnchantWithMobLevels and ScaleWithMobLevels Loot Function (Thanks Nischhelm)
- Updated LycanitesTweaks custom JSON filenames, all custom files should start with a "!" now
Mod Compatibility
- Changed the first startup behavior, no mod integration feature will run until second boot, however configs will automatically be set if related mod is installed.
- Baubles - Soulgazer can be used as a Charm Slot Bauble. Press Shift + G to cycle automatic Soulgazing (None, Damage, Kill) and Shift + H to toggle manual Right Click (Off or Any Right Click). Also can be used to fullfill any prior Hold in Mainhand conditions.
- Ice And Fire (RLCraft and RoTN editions) - Added a very rare stage 5 lightning dragon encounter during lightning storms via Lycanites JSON spawning, fully configurable. The dragon can be any color variant and any gender, howerver it will be wearing copper dragon armor.
Patches
- Fixed potion effects being applied to client from Lycanites block effects, Food items, and mounted abilities.
- Fixed audible distance of Bosses firing their projectiles, should now be more consistent. Previously Rahovart fireballs were hard to hear compared to Asmodeus' chaingun at the edges of their arenas.
- Fixed creatures identifying properties being set after their stats were calculated, clears up desyncs and discrepancies from expected behaviors.
- Fixed a desync where visual stats for pets never reflected their status as a soulbound pet
- Fixed minions being able to be spawned inside of blocks, if collision is detected, they will spawn where their master is instead.
- Removed rounding when Decay and Rejuvenation calculated healing. Decay no longer nullifies healing less than 1.0 and Rejuv no longer gaurentees healing 1.0hp
Fixes
- Fixed a crash related to RLCombat version checking
- Fixed accuracy of Consumed and Voided handling. No longer tries to manipulate damage values and instead swaps a copy of the incoming DamageSource. (Thanks Nischhelm)
- Fixed the Level 100+ Boss key drop toggle config not working
- Fixed the patch for Bosses' Healing When No Players being active every tick instead of every second
- Improved handling of Weakened (Limited) Soulbounds thanks to patches. Now only applies to actual soulbounds instead of also affecting any tamed pet.
- Fixed bleed making all magic damage piercing instead of only bleed.
- Smited effect applying undead attribute now applies to Illagers and Vanilla Arthropods (Thanks Nischhelm)
Balance
- Changed right click pet conditions for Golden Apple, Battle Burritto, Explorer's Risotto, and Soulkeys to only require the pet to be sitting instead of the very specific hand and sneak combination
- Boss Minions will now teleport back to owner instead of getting fully lost if far away
- Beastiary Altar will no longer use a Summon Crystal in anyway, now always a basic spawn
- TransFormInto Boss tag will no longer add additional levels
- Changed the healing when no players range for all main bosses to be within their arenas. Healing will start if a player is camping inside of walls.
- Changed the healing from Amalgalich/Asmodeus abilities to be flat values instead of %
- Main Boss minions who show boss bars will now be cleared and replaced upon chunk reload
- Asmodeus changes:
- Phase 2 and Phase 3 will spawn a full group of Astaroths upon phase transition and respawn one every 90 seconds instead of 30
- Demonic Chaos Orb projectile is now like Arcane Laser Storm, surrounded by instability lasers, however fired 4x times less often than before.
- Can now teleport all minions to follow throughout the arena.
Removed
- Config "Boss DPS Limit Recalc Modify - Reduces Amount", now always enabled as it fixes buggy behavior.
- Configs to disable Loot Conditions and Loot Functions, were commonly used features.

