Lycanites Mobs

Strange and Deadly Creatures!

File Details

Lycanite's Mobs 2.0.8.8

  • R
  • Mar 1, 2023
  • 89.82 MB
  • 464.6K
  • 1.12.2
  • Forge

File Name

lycanitesmobs-1.12.2-2.0.8.8.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lycanites-mobs-224770:4417185")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Lycanite's Mobs Update: Hellforged for 1.12.2 - Version 2.0.8.8 for Minecraft 1.12.2
===============================================================

 

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New Features:
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Added new StreamShrine dungeons!  These dungeons are underwater and spawn in oceans.

Added new StreamStone blocks/textures to go with StreamShrine dungeons.

Dungeons entrances now generate on surfaces correctly (dungeon schematic regen required), and initial staircase will always extend deep enough for the dungeon floors to remain below y64.

Added missing tab completion for commands.

Mobevent command updated; "/lm mobevent start event_name dimension level variant force", force will run the mobevent without its normal restrictions.

Added option to disable tower generation for specific dungeons.

Added "airBlocks" element to dungeon themes (should work like "pitBlocks" or the other block elements)

 

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Major Fixes:
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Fixed dungeon schematic default configs to work with new generation technique, regen required.

Fixed an issue where onEntityRemoved method would get spammed in the death screen, causing certain mobs from mobevents to spawn every tick.

Fixed client extended entity map memory leak and corruption by internal server.

Fixed and cleaned up message handing on the networking thread which should fix bestiary desync issues upon the player joining a world.

 

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Minor Fixes:
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Fixed several raytracing issues.

Improved portal placing from summoning staffs by raytracing from the eyes.

Fixed mob spaners not spawning Aquatic mobs underwater.

Fixed Thorns and Bane of Arthropods being ignored.

Prevent sector connector from deleting all kinds of tile entites like spawners instead of only keeping chests.

Fixed ModelCreatureObj memory leak.

Fix world event times being saved as longs but then loaded as integers.

Fix registration of sounds after registries are frozen.

 

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Thanks Titan for new StreamShrine dungeon

Thanks Artsy for new textures

Thanks Meldexun for all major and minor fixes, and fixed dungeon generation