Luminescence 1.4
Curse Maven Snippet
What's new
v 1.4
ADDED
Feature to Evelyastacia (for something that is planned later down the road)
Missing AI goals to Pyrite and the Platinums
A lie (for something that is planned later down the road)
A few Corrupted gems
Planning Hub
Shading to some entity textures
FIXED
Duplicated Armor Stands in Diamond Base
Missing Lamp in buried Escape Shuttle
Closed Satchels being able to be stacked
Missing details from (this was blank when I reopen it so IDK who had missing details)
REMOVED
Fusion Targeting Mechanic for Gold/Pyrite (Hopefully it fixes the related fusion crash)
Some background noise from certain voicelines
ALTERATIONS
Satchel Stack Amount (64 to 16)
Lowered size of unnecessarily large texture
POSSIBLE/KNOWN ISSUES/BUGS
Custom Death Message has a chance to display as "death.attack.fruit" instead of what it should
Burgundy's Ponytail floats a little
This mod has no additional files

