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Luc's Emporium RPG

LucsemporiumRPG adds a skill point progression system to Minecraft. Kill mobs, harvest crops, chop trees — earn RPG XP. Level up, get skill points, and invest them across 31 skills spanning five categories: Vitals, Movement, Offense, Defense, and Utility.

File Details

lucrpg-1.20.1-2.5.2.jar

  • R
  • Apr 9, 2026
  • 207.17 KB
  • 109
  • 1.20.1
  • Forge

File Name

lucrpg-1.20.1-2.5.2.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lucs-emporium-rpg-1507179:7898882")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

LucsemporiumRPG v2.5.2

Glide skill rewrite — completely new approach that fixes all previous issues.

Glide Skill — Rewritten from Scratch

The glide skill has been redesigned using a fundamentally different approach. Instead of fighting Minecraft's movement system with server-side velocity hacks and teleportation, the glide now uses vanilla Slow Falling to let the game's own movement handle everything naturally.

What was wrong (v2.5.0 and v2.5.1)

  • Player didn't move forward while gliding (server-side input values were stale/zero)
  • Speed didn't match actual walk/sprint speed
  • Height wasn't captured at the true jump peak
  • Particles were invisible (too few, spawned too far below)
  • Constant jitter from server fighting with client movement

How it works now

  1. Jump and hold SPACE — when you reach the peak, glide activates
  2. Slow Falling effect (amplifier 255) is applied — you hover at your jump peak height
  3. Walk, sprint, strafe normally — vanilla movement handles it. WASD works exactly like on the ground because the game's own systems are doing the work, not server-side math.
  4. If you drift below peak height, a gentle Y-only correction nudges you back up
  5. When time runs out or you release SPACE — the effect is removed and gravity resumes
  6. Cloud particles puff under your feet while gliding

Duration

  • 0.33 seconds per point (6.6 ticks per point)
  • 3 points = ~1 second
  • 10 points = 3.3 seconds
  • 25 points (max) = 8.25 seconds

Speed

  • Whatever your actual speed is. Walk speed while walking. Sprint speed while sprinting. RPG Speed bonus included. No artificial multipliers — it's your real movement speed.

Other fixes

  • Height is now tracked as a peak — if the glide starts slightly before the true peak, it updates upward
  • Disabled while riding a horse, boat, or any mount
  • Particles: 5 cloud puffs every 2 ticks at foot level with 0.4 block spread — clearly visible
  • Slow Falling effect is cleanly removed when glide ends (no lingering effects)
  • Fall damage reset during glide

Requirements

  • Minecraft 1.20.1
  • Forge 47.2.20+
  • Java 17+