luckyblockmod-2.8.0-forge.1.20.1.jar
Curse Maven Snippet
What's new
- The adaptation fixes and the extra command guards and a kick failsafe
- The “Come” mind-control ability.
- Rift Gate.
- The luck meter, with the same gains and effects as on 1.21.1
- The bottom-right adaptation and luck HUD
(How kick failsafe works) - When you join a world, the game’s network handler for your player is swapped for a copy that behaves normally, except that its kick function checks the failsafe first. Anything that kicks you goes through that function, whether it’s
/kickor a server-side mod calling the kick directly so yeah W mod incase ur playing TBS or smth that kicks you - The failsafe lets these through untouched: quitting, the server shutting down, timeouts, a lost connection and a duplicate login. Those are the normal ways of leaving, so it only reacts to a real kick duhh
- If it is a real kick, it looks for a Lucky Block in your inventory or off-hand. If you have none, nothing happens and the kick goes through so MAKE SURE YOU HAVE THAT OR your finished 💔
- If you do have one, it removes one block from your stack and deletes every mob within 500 blocks horizontally of you, plus 400 vertically. That range only covers chunks that are loaded. Players are never touched, and allies you summoned count as mobs, so they get deleted too. You’ll see a flash, a sonic boom sound, “FAILSAFE” on screen and a chat message saying how many mobs were erased BUT the limit to balance this is that it only happens ONCE but u can use it continuosly if u have alot of the lucky blocks. (Thank me or not later yo)
have fun being destructive chat also this is the same function for the 1.21.1 port
(used vineflower for the porting, .jar conversion and gradle)
How the luck meter works
the more stacks u get the more powerful you, your allies/summons and abilities get (there are 50K stacks but if u dont wanna do allat waitin u can just increase or add your luck meter using commands /luckmeter set/add (N)
And the luck meter also effects ur general luck (ex. fishing, mob loot, etc)
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