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Lubrum, A Pirate's Gold and Drink!

A mod that adds Lubrum Ore into the game for new metal and that can be alloyed for use in TConstruct. Underwater treasure chests underwater filled with loot! Special distillery for creating drinkable rum. Terraria-inspired fishing crates and new fishrods!

File Details

lubrum-2.0.0.jar

  • R
  • Dec 29, 2025
  • 8.66 MB
  • 32
  • 1.20.1
  • Forge

File Name

lubrum-2.0.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lubrum-1413857:7393493")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

[BREAKING UPDATE]
IMPORTANT: Pick up your distillery blocks before updating.

* There is now a spiced lubrum recipe added to the game, unlocked via villager trades or rarely in a treasure chest.
* Split between Molten Lubrum and Molten Lubrum Steel. The rum parts are attained by smelting the appropriate crystal in your smeltery and then it can be alloyed to creatse steel, which is where your weapons are made out of.
* Lubrum is now turned into crystals, when smelting.
* Different crystals can be created using the Infuser on a Lubrum Crystal. A recipe is required to create the appropriate crystal and is unlocked differently for each type.
* Coil is no longer a crafting requiement for a distillery but instead an item with durability that wears down overtime.
* Made buzzed and demonshare function properly on bows.
* Demonshare debuff is reworked and is now a damage overtime + added damage on hit that spreads to an enemy and becomes stronger after 10 seconds.
* Distillery no longer has recipe, now moved to Infuser.
* Sprite update for recipe
* Nerfed lubrum nugget droprates from drowned in the config.
* Reduced accuracy on Inferal Lubrum bow part.