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LTX Industries

A lime-green themed sci fi tech mod that adds machines, weapons, tools, as well as a variety resources for you to discover and gather.
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ltxi-26.1.2-2.0.0.jar

File nameltxi-26.1.2-2.0.0.jar
Uploader
liedgeliedge
Uploaded
Aug 12, 2026
Downloads
75
Size
2.8 MB
Mod Loaders
NeoForge
File ID
8631428
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:ltx-industries-1075456:8631428"

Learn more about Curse Maven

What's new

New resources

  • Peridotite rock
  • Sodium, Phosphorus, Sulfur elemental dusts
  • Olivine, Fluorite, and Pyroxene gems
  • Methane, Sulphurine, Ammonia, Sulfuric Acid, Hydrochloric Acid, Hydrofluoric Acid, Silicone
  • Tungsten-Plated Slatesteel metal
  • Rhenium metal
  • Silicone Rubber
  • Fluoropolymer
  • Silver ores and metal
  • Basic Voltaic Cell, Voltaic Cell, and High-Energy Voltaic Cell crafting components
  • Added Copper, Gold, Titanium, Silver, Niobium, Rhenium, Silicon, Slatesteel, Tungsten-Plated Slatesteel, Polymer, and Fluoropolymer plates
  • Added Elite Circuit board, Logic Core, and Nano-Logic Core

New machines

  • Material Press
  • Atmospheric Scrubber
  • HydroSieve
  • Arc Furnace (not really new, replaces the Material Fusing Chamber)

Viridic Acid removal

Viridic Acid has been removed and replaced by Sulfuric Acid

Ore Processing revamp

Ore Pebbles removed. There is a new 5-stage ore processing chain starting from the Grinder to HydroSieve to Voltaic Injector to Chem Lab and finally to the ElectroCentrifuge. Stages 2, 4, and 5 consume fluids, namely Water, Sulfuric Acid, and Hydrochloric Acid. All stages aside from the first (Grinder) requires unlock via upgrade module. The first stage always doubles, each subsequent stage has a 50% chance to double each item. On average this comes out to about 10 units per raw ore input if ran through all 5 stages.

Weapon changes

  • Aurora and Daybreak fire rates buffed
  • Aurora, Serenity, and Nova ranges buffed
  • Stellar Reality Disruptor removed and merged with Nova's default upgrade.

Weapon energy items, Ammo Scavenger enchantment, and related upgrades have been removed! Due to the difficulty spike in progression, all weapons now use the Common Energy reload source by default. As such, the weapon energy conversion upgrades have also been removed as they are redundant.

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