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Lord of the Rings: Renewed Extended

A community mod that aims to extend the content in LOTR: Renewed!

File Details

LotrExtended Beta-1.10.2

  • B
  • Jun 19, 2026
  • 15.22 MB
  • 498
  • 1.16.5
  • Forge

File Name

lotr-1.16-extended-beta-1.10.2.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lotr-renewed-extended-954566:8282497")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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(Beta 1.10.2) (Isengard Release Cycle: Isnegard Camps)

 

* Banner Protection

  * Fixed allied entities not being able to spawn in banner protection

  * Fixed allied structure entities not being able to spawn in banner protection

  * Fixed bandits not being able to spawn outside banner protection if player is inside banner protection

  * Fixed being able to break banners with the everything permission by breaking bottom metal block or top banner block without the banner edit permission

  * Fixed enemy traders being able to respawn in banner protection

  * Fixed enemy wandering traders being able to spawn in banner protection

  * Fixed hired units not spawning if hired under opposing banner protection

  * Fixed invasions spawning inside banner protection if player is outside banner protection

 

* Blocks

  * Added Orc Plating Walls

  * Added Rusted Orc Plating Walls

  * Added unsmelting functionality to Crucibles

  * Made moss carpets placeable on rotten wood and cauldrons

 

* Config

  * Added a server config setting to disable Orthanc structure

  * Fixed longer gate length not being enabled by default

 

* Entities

  * Fixed NPC ridden wargs not having saddles

  * Fixed NPC ridden wargs not moving

  * Fixed NPCs and unsaddled players affecting Warg wandering movements

  * Fixed NPCs floating above the saddle when riding wargs

  * Fixed Tolkien being able to spawn on trees

  * Fixed Uruk Captain not hiding shield when out of combat

  * Fixed bandits being able to spawn on trees

  * Fixed enemy wandering traders being able to spawn for players

  * Fixed invasion reinforcements being able to spawn on trees

  * Fixed raising shield in warg combat disabling the shield with alignment invalid message

  * Fixed wandering traders spawning on trees and in water

 

* Features

  * Added invasions for factions: Dunland, Durin's Folk and Umbar

  * Fixed invasions of allied factions spawning (only enemy factions will spawn now)

  * Fixed invasions spawning below y=62 not spawning reinforcements

 

* Hired Units

  * Captain hiring lists are now datapack driven

 

* Items

  * Added Arnor Shield

  * Added Dunlanding Shield

  * Added Tome of the Artisan

  * Added Tome of the Warrior

  * Added poisoning support for Extended’s Daggers

  * Ported Bronze Crossbow

  * Ported Item Crossbow

  * Ported Mithril Crossbow

  * Ported Uruk Crossbow

  * Ported ability for cauldrons to remove poison from daggers

  * Ported poisoned Angmar/Bone/Dol Guldur/Gundabad Uruk/Taurethrim Daggers

  * Ported poisoned Barrow Blades

 

* Localization

  * Added Isengard speechbanks

  * Fixed some saplings using sappling

 

* Loot-tables

  * Added Armorstand loot-table support

  * Standardized item damage values in all loot-tables

 

* Misc

  * Added crucible recipes for metal based blocks, not just damageable items

  * Fixed Blue Mountains Mattocks not being craftable

  * Fixed Extended's bows being repairable with string instead of only bowstring

  * Fixed Mithril Mattock recipe using throwing axe recipe

 

* Modifiers

  * Added 4 new crossbow draw speed modifiers (Heavy, Light, Brisk, Breakneck)

  * Added Reforge Tomes that force either combat or tool based reforges

  * Fixed axes not getting banes

  * Fixed gem coloring taking too many items

  * Fixed ranged, efficiently and looting modifiers having flipped weights

  * Fixed reforging not counting the repair cost to fix broken items

  * Fixed smithing table and grindstone only working in ME

  * Removed the ability to earn banes on bows and crossbows

 

* Servers

  * Fixed message for when entering and exiting combat while combatlogging is enabled

  * Fixed mod tracker getting upset when kicking players for mods

  * Fixed server logging not including timestamps

 

* Structures

  * Added/Ported Isengard Orc Camps (4 variants including caverns)

  * Fixed underground pieces from triggering aboveground terrain modifications

 

* Textures

  * Added active animated texture and particles for Crucibles

  * Fixed Numenorean lantern display properties (held, floating, item frame)

 

* Trading

  * Added horns trades to 11 traders

  * Added slime and bamboo trades to Oddment Collectors

  * Trader respawners now turn red when respawning is suppressed by banner protection

 

* WorldGen

  * Added Rabbits to middle earth

  * Added waste boulders to isengard

  * Stopped meteorites spawning in rivers