File Details
LotrExtended Beta-1.9.1
- B
- Dec 26, 2025
- 12.01 MB
- 1.9K
- 1.16.5
- Forge
File Name
lotr-1.16-extended-beta-1.9.1.jar
Supported Versions
- 1.16.5
Curse Maven Snippet
(Beta 1.9.1) (High Elves release cycle, Imladris lore structure & Eregion ruins)
* Blocks
* Added scroll/paper/maps/banner pattern to bookshelf slots
* Changed Chimney Pots to only very rarely produce embers
* Fixed placed a book not swinging the players hand
* Fixed placed a book taking two books
* Large Pots are now waterloggable
* Made bookshelves with filled inventory its own block
* Config
* Added a server config setting to disable Imladris lore structure
* Added a server config setting to disable bandit encounters
* Added a server config setting to disable fixed structures
* Added a server config setting to disable tolkien spawning
* Added a server config setting to disable wandering trader spawning
* Added a server config setting to enable decreased hunger exhaustion
* Entities
* Fixed Elrond not respawning when killed
* Fixed entity spawners debug render being offset
* Fixed entity spawners in structures being attackable in survival
* Fixed left handed NPCs still holding trade coins in the wrong hand
* Fixed sometimes every entity in render distance wanting to target any loaded bandit
* Fixed tamed boars participating in group agro against owner
* Replaced the targeting AI used by every NPC added by Extended
* Wargs eyes now glow
* Features
* Added Bell Ringing
* Added legacy decreased hunger level (fyi this was x0.3)
* Hired Units
* Fixed hired unit base item’s names showing in chat on kills
* Fixed hired units not targeting bandits
* Items
* Added Eregion armor
* Changed held horn rotation to face outward
* Fixed Rivendell bow not having a drawing animation
* Localization
* Added speechbanks for Elrond
* Fixed Lothlorien banner patterns not being accented (ó)
* Fixed thrown axes not having localized death messages
* Loot Tables
* NPCs can now rarely drop scrolls
* Misc
* Added 3 advancements from Legacy (52.6% currently ported)
* Added 5 new advancements in Extended (44 currently)
* Added 5 redstoneless recipes (dropper, dispenser, target block, note block, piston
* Modifiers
* Added the ability to reforge/repair lotr pipes
* Fixed armor uuid attributes not being unique (resulting in partial protection being applied)
* Fixed banes being earnable on any item
* Fixed books of true silver not applying on the anvil
* Fixed bow tooltips not applying modifiers
* Fixed bronze tier scrolls giving iron tier modifiers
* Fixed modifier scrolls granting stats when held
* Fixed modifiers granting stats on non-applicable items
* Fixed renaming non-repairable items
* Fixed sluggish modifier not working, granting x1.75 instead of x0.75
* Fixed vanilla bows not applying ranged launch speed factor
* Fixed vanilla bows not having tooltips
* Fixed vanilla fishing rod, bow, shears and crossbow not being reforgable
* Reduce anvil damage chance from 12% to 6%
* Reduce anvil item cost increase levels to legacy thresholds
* Structures
* Added Eregion Ruins
* Added Imladris lore build (The Last Homely House)
* Added better water checking algorithm for some structure spawning
* Added more animal spawning in some Bree structures
* Added stacked food for shire, bree and ranger plates
* Fix larger entities suffocating when spawning (horses in stables)
* Fixed Blue Mountain Settlement stairs allowing dirt to block doors
* Slightly increase rarity of Bree and Rivendell structures
* Updated all Rivendell structures with new blocks and designs
* Textures
* Fixed some banner pattern textures being pixel offset
* Trading
* Fixed an issue where loading an empty trade pools deletes the npc
* Fixed an issue where trade pools decrease the global trade pool index
* WorldGen
* Added sparse moors grass to Rivendell biome